2 #include "texteditor.h"
4 #include "mainwindow.h"
6 extern TextEditor *textEditor;
7 extern Main *mainWindow;
8 extern FlagRowObj *standardFlagsDefault;
11 /////////////////////////////////////////////////////////////////
13 /////////////////////////////////////////////////////////////////
15 BranchObj* BranchObj::itLast=NULL;
16 BranchObj* BranchObj::itFirst=NULL;
19 BranchObj::BranchObj () :OrnamentedObj()
21 // cout << "Const BranchObj ()\n";
27 BranchObj::BranchObj (QGraphicsScene* s):OrnamentedObj (s)
29 // cout << "Const BranchObj (s) called from MapCenterObj (s)\n";
34 BranchObj::BranchObj (QGraphicsScene* s, LinkableMapObj* p):OrnamentedObj (s)
36 // cout << "Const BranchObj (s,p)\n";
39 depth=p->getDepth()+1;
41 // Calc angle to mapCenter if I am a mainbranch
42 // needed for reordering the mainbranches clockwise
44 angle=getAngle (QPointF (x() - parObj->getChildPos().x() ,
45 (y() - parObj->getChildPos().y() ) ) );
49 BranchObj::~BranchObj ()
51 //cout << "Destr BranchObj of "<<this<<endl;
52 // Check, if this branch was the last child to be deleted
53 // If so, unset the scrolled flags
55 BranchObj *po=(BranchObj*)parObj;
59 bo=((BranchObj*)parObj)->getLastBranch();
60 if (bo) po->unScroll();
65 bool BranchObj::operator< ( const BranchObj & other )
67 return angle < other.angle;
70 bool BranchObj::operator== ( const BranchObj & other )
72 return angle == other.angle;
75 void BranchObj::init ()
80 absPos+=parObj->getChildPos();
90 includeImagesVer=false;
91 includeImagesHor=false;
94 void BranchObj::copy (BranchObj* other)
96 OrnamentedObj::copy(other);
99 for (int i=0; i<other->branch.size(); ++i)
100 // Make deep copy of b
101 // Because addBranch again calls copy for the childs,
102 // Those will get a deep copy, too
103 addBranch(other->branch.at(i) );
105 for (int i=0; i<other->floatimage.size(); ++i)
106 addFloatImage (other->floatimage.at(i));
107 scrolled=other->scrolled;
108 tmpUnscrolled=other->tmpUnscrolled;
109 setVisibility (other->visible);
116 void BranchObj::clear()
118 setVisibility (true);
120 while (!floatimage.isEmpty())
121 delete floatimage.takeFirst();
123 while (!xlink.isEmpty())
124 delete xlink.takeFirst();
126 while (!branch.isEmpty())
127 delete branch.takeFirst();
130 bool isAbove (BranchObj* a, BranchObj *b)
132 if (a->angle < b->angle)
138 int BranchObj::getNum()
141 return ((BranchObj*)parObj)->getNum (this);
146 int BranchObj::getNum(BranchObj *bo)
148 return branch.indexOf (bo);
151 int BranchObj::getFloatImageNum(FloatImageObj *fio)
153 return floatimage.indexOf(fio);
156 int BranchObj::countBranches()
158 return branch.count();
161 int BranchObj::countFloatImages()
163 return floatimage.count();
166 int BranchObj::countXLinks()
168 return xlink.count();
171 void BranchObj::setParObjTmp(LinkableMapObj* lmo, QPointF m, int off)
173 // Temporary link to lmo
174 // m is position of mouse pointer
175 // offset 0: default 1: below lmo -1 above lmo (if possible)
178 BranchObj* o=(BranchObj*)(lmo);
182 // ignore mapcenter and mainbranch
183 if (lmo->getDepth()<2) off=0;
190 depth=parObj->getDepth()+1;
192 // setLinkStyle calls updateLink, only set it once
193 if (style!=getDefLinkStyle() ) setLinkStyle (getDefLinkStyle());
195 // Move temporary to new position at destination
196 // Usually the positioning would be done by reposition(),
197 // but then also the destination branch would "Jump" around...
198 // Better just do it approximately
200 { // new parent is the mapcenter itself
202 QPointF p= normalise ( QPointF (m.x() - o->getChildPos().x(),
203 m.y() - o->getChildPos().y() ));
204 if (p.x()<0) p.setX( p.x()-bbox.width() );
211 // new parent is just a branch, link to it
212 QRectF t=o->getBBoxSizeWithChilds();
213 if (o->getLastBranch())
214 y=t.y() + t.height() ;
221 // we want to link above lmo
222 y=o->y() - height() + 5;
224 // we want to link below lmo
225 // Bottom of sel should be 5 pixels above
226 // the bottom of the branch _below_ the target:
227 // Don't try to find that branch, guess 12 pixels
228 y=o->getChildPos().y() -height() + 12;
230 if (o->getOrientation()==LinkableMapObj::LeftOfCenter)
231 move ( o->getChildPos().x() - linkwidth, y );
233 move (o->getChildPos().x() + linkwidth, y );
236 // updateLink is called implicitly in move
240 void BranchObj::unsetParObjTmp()
247 depth=parObj->getDepth()+1;
248 setLinkStyle (getDefLinkStyle() );
253 void BranchObj::unScroll()
255 if (tmpUnscrolled) resetTmpUnscroll();
256 if (scrolled) toggleScroll();
259 void BranchObj::toggleScroll()
264 systemFlags->deactivate("scrolledright");
265 for (int i=0; i<branch.size(); ++i)
266 branch.at(i)->setVisibility(true);
270 systemFlags->activate("scrolledright");
271 for (int i=0; i<branch.size(); ++i)
272 branch.at(i)->setVisibility(false);
276 move (absPos.x(), absPos.y() );
280 bool BranchObj::isScrolled()
285 bool BranchObj::hasScrolledParent(BranchObj *start)
287 // Calls parents recursivly to
288 // find out, if we are scrolled at all.
289 // But ignore myself, just look at parents.
291 if (this !=start && scrolled) return true;
293 BranchObj* bo=(BranchObj*)(parObj);
295 return bo->hasScrolledParent(start);
300 void BranchObj::tmpUnscroll()
302 // Unscroll parent (recursivly)
303 BranchObj* bo=(BranchObj*)(parObj);
304 if (bo) bo->tmpUnscroll();
310 systemFlags->activate("tmpUnscrolledright");
315 void BranchObj::resetTmpUnscroll()
317 // Unscroll parent (recursivly)
318 BranchObj* bo=(BranchObj*)(parObj);
320 bo->resetTmpUnscroll();
326 systemFlags->deactivate("tmpUnscrolledright");
331 void BranchObj::setVisibility(bool v, int toDepth)
333 if (depth <= toDepth)
335 frame->setVisibility(v);
336 heading->setVisibility(v);
337 systemFlags->setVisibility(v);
338 standardFlags->setVisibility(v);
339 LinkableMapObj::setVisibility (v);
341 // Only change childs, if I am not scrolled
342 if (!scrolled && (depth < toDepth))
344 // Now go recursivly through all childs
346 for (i=0; i<branch.size(); ++i)
347 branch.at(i)->setVisibility (v,toDepth);
348 for (i=0; i<floatimage.size(); ++i)
349 floatimage.at(i)->setVisibility (v);
350 for (i=0; i<xlink.size(); ++i)
351 xlink.at(i)->setVisibility ();
353 } // depth <= toDepth
357 void BranchObj::setVisibility(bool v)
359 setVisibility (v,MAX_DEPTH);
363 void BranchObj::setLinkColor ()
365 // Overloaded from LinkableMapObj
366 // BranchObj can use color of heading
369 if (mapEditor->getMapLinkColorHint()==HeadingColor)
370 LinkableMapObj::setLinkColor (heading->getColor() );
372 LinkableMapObj::setLinkColor ();
375 void BranchObj::setColorSubtree(QColor col)
377 OrnamentedObj::setColor (col);
378 for (int i=0; i<branch.size(); ++i)
379 branch.at(i)->setColorSubtree(col);
382 BranchObj* BranchObj::first()
389 BranchObj* BranchObj::next()
393 BranchObj *po=(BranchObj*)parObj;
395 if (branch.isEmpty())
402 // no itLast, we are just beginning
405 // we have childs, return first one
411 // No childs, so there is no next
419 { // We come from parent
422 // there are childs, go there
427 { // no childs, try to go up again
430 // go back to parent and try to find next there
439 // can't go up, I am mapCenter, no next
446 // We don't come from parent, but from brother or childs
448 // Try to find last child, where we came from, in my own childs
451 while (i<branch.size())
453 // Try to find itLast in my own childs
454 if (itLast==branch.at(i))
456 // ok, we come from my own childs
457 if (i<branch.size()-1)
467 { // found itLast in my childs
470 // found a brother of lastLMO
478 if (this==itFirst) return NULL; // Stop at starting point
487 // can't go up, I am mapCenter
494 // couldn't find last child, it must be a nephew of mine
497 // proceed with my first child
499 return branch.first();
503 // or go back to my parents
514 // can't go up, I am mapCenter
521 BranchObj* BranchObj::getLastIterator()
526 void BranchObj::setLastIterator(BranchObj* it)
531 void BranchObj::positionContents()
533 for (int i=0; i<floatimage.size(); ++i )
534 floatimage.at(i)->reposition();
535 OrnamentedObj::positionContents();
538 void BranchObj::move (double x, double y)
540 OrnamentedObj::move (x,y);
541 for (int i=0; i<floatimage.size(); ++i )
542 floatimage.at(i)->reposition();
546 void BranchObj::move (QPointF p)
551 void BranchObj::moveBy (double x, double y)
553 OrnamentedObj::moveBy (x,y);
554 for (int i=0; i<branch.size(); ++i)
555 branch.at(i)->moveBy (x,y);
559 void BranchObj::moveBy (QPointF p)
561 moveBy (p.x(), p.y());
565 void BranchObj::positionBBox()
567 QPointF ap=getAbsPos();
568 bbox.moveTopLeft (ap);
572 frame->setRect(QRectF(bbox.x(),bbox.y(),bbox.width(),bbox.height() ) );
574 // Update links to other branches
575 for (int i=0; i<xlink.size(); ++i)
576 xlink.at(i)->updateXLink();
579 void BranchObj::calcBBoxSize()
581 QSizeF heading_r=heading->getSize();
582 qreal heading_w=(qreal) heading_r.width() ;
583 qreal heading_h=(qreal) heading_r.height() ;
584 QSizeF sysflags_r=systemFlags->getSize();
585 qreal sysflags_h=sysflags_r.height();
586 qreal sysflags_w=sysflags_r.width();
587 QSizeF stanflags_r=standardFlags->getSize();
588 qreal stanflags_h=stanflags_r.height();
589 qreal stanflags_w=stanflags_r.width();
593 // set width to sum of all widths
594 w=heading_w + sysflags_w + stanflags_w;
595 // set height to maximum needed height
596 h=max (sysflags_h,stanflags_h);
599 // Save the dimension of flags and heading
600 ornamentsBBox.setSize ( QSizeF(w,h));
602 // clickBox includes Flags and Heading
603 clickBox.setSize (ornamentsBBox.size() );
608 topPad=botPad=leftPad=rightPad=0;
609 if (includeImagesVer || includeImagesHor)
611 if (countFloatImages()>0)
613 for (int i=0; i<floatimage.size(); ++i )
615 rp=floatimage.at(i)->getRelPos();
616 if (includeImagesVer)
619 topPad=max (topPad,-rp.y()-h);
620 if (rp.y()+floatimage.at(i)->height() > 0)
621 botPad=max (botPad,rp.y()+floatimage.at(i)->height());
623 if (includeImagesHor)
625 if (orientation==LinkableMapObj::RightOfCenter)
628 leftPad=max (leftPad,-rp.x()-w);
629 if (rp.x()+floatimage.at(i)->width() > 0)
630 rightPad=max (rightPad,rp.x()+floatimage.at(i)->width());
634 leftPad=max (leftPad,-rp.x());
635 if (rp.x()+floatimage.at(i)->width() > w)
636 rightPad=max (rightPad,rp.x()+floatimage.at(i)->width()-w);
646 w+=frame->getPadding();
647 h+=frame->getPadding();
650 bbox.setSize (QSizeF (w,h));
653 void BranchObj::setDockPos()
655 // Sets childpos and parpos depending on orientation
656 if (getOrientation()==LinkableMapObj::LeftOfCenter )
659 ornamentsBBox.bottomLeft().x(),
662 ornamentsBBox.bottomRight().x(),
667 ornamentsBBox.bottomRight().x(),
670 ornamentsBBox.bottomLeft().x(),
675 LinkableMapObj* BranchObj::findMapObj(QPointF p, LinkableMapObj* excludeLMO)
679 for (int i=0; i<branch.size(); ++i)
681 lmo=branch.at(i)->findMapObj(p, excludeLMO);
682 if (lmo != NULL) return lmo;
687 if (inBox (p) && (this != excludeLMO) && isVisibleObj() )
690 // Search float images
691 for (int i=0; i<floatimage.size(); ++i )
692 if (floatimage.at(i)->inBox(p) &&
693 (floatimage.at(i) != excludeLMO) &&
694 floatimage.at(i)->getParObj()!= excludeLMO &&
695 floatimage.at(i)->isVisibleObj()
696 ) return floatimage.at(i);
701 LinkableMapObj* BranchObj::findID (QString sid)
705 for (int i=0; i<branch.size(); ++i)
707 lmo=branch.at(i)->findID (sid);
708 if (lmo != NULL) return lmo;
712 if (sid==objID) return this;
716 // Search float images
717 for (int i=0; i<floatimage.size(); ++i )
718 if (floatimage.at(i)->inBox(p) &&
719 (floatimage.at(i) != excludeLMO) &&
720 floatimage.at(i)->getParObj()!= excludeLMO &&
721 floatimage.at(i)->isVisibleObj()
722 ) return floatimage.at(i);
727 void BranchObj::setHeading(QString s)
729 heading->setText(s); // set new heading
730 calcBBoxSize(); // recalculate bbox
731 positionBBox(); // rearrange contents
735 void BranchObj::setHideTmp (HideTmpMode mode)
737 if (mode==HideExport && hasHiddenExportParent(this))
739 setVisibility (false);
743 if (hasScrolledParent(this))
744 setVisibility (false);
746 setVisibility (true);
750 for (int i=0; i<branch.size(); ++i)
751 branch.at(i)->setHideTmp (mode);
754 bool BranchObj::hasHiddenExportParent(BranchObj *start)
756 // Calls parents recursivly to
757 // find out, if we are temp. hidden
759 if (hideExport) return true;
761 BranchObj* bo=(BranchObj*)(parObj);
763 return bo->hasHiddenExportParent(start);
768 QString BranchObj::saveToDir (const QString &tmpdir,const QString &prefix, const QPointF& offset)
770 // Cloudy stuff can be hidden during exports
771 if (hidden) return "";
773 // Update of note is usually done while unselecting a branch
774 if (isNoteInEditor) getNoteFromTextEditor();
777 QString scrolledAttr;
779 scrolledAttr=attribut ("scrolled","yes");
783 // save area, if not scrolled
785 if (!((BranchObj*)(parObj))->isScrolled() )
788 attribut("x1",QString().setNum(absPos.x()-offset.x())) +
789 attribut("y1",QString().setNum(absPos.y()-offset.y())) +
790 attribut("x2",QString().setNum(absPos.x()+width()-offset.x())) +
791 attribut("y2",QString().setNum(absPos.y()+height()-offset.y()));
796 // Providing an ID for a branch makes export to XHTML easier
799 idAttr=attribut ("id",getSelectString());
803 s=beginElement ("branch"
808 +getIncludeImageAttr() );
812 s+=valueElement("heading", getHeading(),
813 attribut ("textColor",QColor(heading->getColor()).name()));
816 if (frame->getFrameType()!=FrameObj::NoFrame)
817 s+=frame->saveToDir ();
819 // save names of flags set
820 s+=standardFlags->saveToDir(tmpdir,prefix,0);
823 for (int i=0; i<floatimage.size(); ++i)
824 s+=floatimage.at(i)->saveToDir (tmpdir,prefix);
827 if (!note.isEmpty() )
831 for (int i=0; i<branch.size(); ++i)
832 s+=branch.at(i)->saveToDir(tmpdir,prefix,offset);
835 QString ol; // old link
836 QString cl; // current link
837 for (int i=0; i<xlink.size(); ++i)
839 cl=xlink.at(i)->saveToDir();
846 qWarning (QString("Ignoring of duplicate xLink in %1").arg(getHeading()));
851 s+=endElement ("branch");
855 void BranchObj::addXLink (XLinkObj *xlo)
861 void BranchObj::removeXLinkRef (XLinkObj *xlo)
863 xlink.removeAt (xlink.indexOf(xlo));
866 void BranchObj::deleteXLink(XLinkObj *xlo)
869 if (!xlo->isUsed()) delete (xlo);
872 void BranchObj::deleteXLinkAt (int i)
874 XLinkObj *xlo=xlink.at(i);
876 if (!xlo->isUsed()) delete(xlo);
879 XLinkObj* BranchObj::XLinkAt (int i)
884 int BranchObj::countXLink()
886 return xlink.count();
890 BranchObj* BranchObj::XLinkTargetAt (int i)
892 if (i>=0 && i<xlink.size())
895 return xlink.at(i)->otherBranch (this);
900 void BranchObj::setIncludeImagesVer(bool b)
908 bool BranchObj::getIncludeImagesVer()
910 return includeImagesVer;
913 void BranchObj::setIncludeImagesHor(bool b)
921 bool BranchObj::getIncludeImagesHor()
923 return includeImagesHor;
926 QString BranchObj::getIncludeImageAttr()
929 if (includeImagesVer)
930 a=attribut ("incImgV","true");
932 a=attribut ("incImgV","false");
933 if (includeImagesHor)
934 a+=attribut ("incImgH","true");
936 a+=attribut ("incImgH","false");
940 FloatImageObj* BranchObj::addFloatImage ()
942 FloatImageObj *newfi=new FloatImageObj (scene,this);
943 floatimage.append (newfi);
944 if (hasScrolledParent(this) )
945 newfi->setVisibility (false);
947 newfi->setVisibility(visible);
956 FloatImageObj* BranchObj::addFloatImage (FloatImageObj *fio)
958 FloatImageObj *newfi=new FloatImageObj (scene,this);
959 floatimage.append (newfi);
961 if (hasScrolledParent(this) )
962 newfi->setVisibility (false);
964 newfi->setVisibility(visible);
973 FloatImageObj* BranchObj::getFirstFloatImage ()
975 return floatimage.first();
978 FloatImageObj* BranchObj::getLastFloatImage ()
980 return floatimage.last();
983 FloatImageObj* BranchObj::getFloatImageNum (const uint &i)
985 return floatimage.at(i);
988 void BranchObj::removeFloatImage (FloatImageObj *fio)
990 int i=floatimage.indexOf (fio);
991 if (i>-1) delete (floatimage.takeAt (i));
997 void BranchObj::savePosInAngle ()
999 // Save position in angle
1000 for (int i=0; i<branch.size(); ++i)
1001 branch.at(i)->angle=i;
1004 void BranchObj::setDefAttr (BranchModification mod)
1009 case 0: fontsize=16; break;
1010 case 1: fontsize=12; break;
1011 default: fontsize=10; break;
1015 setLinkStyle(getDefLinkStyle());
1016 QFont font("Sans Serif,8,-1,5,50,0,0,0,0,0");
1017 font.setPointSize(fontsize);
1018 heading->setFont(font );
1021 setColor (((BranchObj*)(parObj))->getColor());
1026 BranchObj* BranchObj::addBranch()
1028 BranchObj* newbo=new BranchObj(scene,this);
1029 branch.append (newbo);
1030 newbo->setParObj(this);
1031 newbo->setDefAttr(NewBranch);
1032 newbo->setHeading ("new");
1034 newbo->setVisibility (false);
1036 newbo->setVisibility(visible);
1037 newbo->updateLink();
1038 requestReposition();
1042 BranchObj* BranchObj::addBranch(BranchObj* bo)
1044 BranchObj* newbo=new BranchObj(scene,this);
1045 branch.append (newbo);
1047 newbo->setParObj(this);
1048 newbo->setDefAttr(MovedBranch);
1050 newbo->setVisibility (false);
1052 newbo->setVisibility(bo->visible);
1053 newbo->updateLink();
1054 requestReposition();
1058 BranchObj* BranchObj::addBranchPtr(BranchObj* bo)
1061 bo->setParObj (this);
1063 bo->setDefAttr(MovedBranch);
1064 if (scrolled) tmpUnscroll();
1065 setLastSelectedBranch (bo);
1069 BranchObj* BranchObj::insertBranch(int pos)
1072 // Add new bo and resort branches
1073 BranchObj *newbo=addBranch ();
1074 newbo->angle=pos-0.5;
1075 qSort (branch.begin(),branch.end(), isAbove);
1079 BranchObj* BranchObj::insertBranch(BranchObj* bo, int pos)
1082 // Add new bo and resort branches
1084 BranchObj *newbo=addBranch (bo);
1085 qSort (branch.begin(),branch.end(), isAbove);
1089 BranchObj* BranchObj::insertBranchPtr (BranchObj* bo, int pos)
1092 // Add new bo and resort branches
1095 bo->setParObj (this);
1097 bo->setDefAttr (MovedBranch);
1098 if (scrolled) tmpUnscroll();
1099 setLastSelectedBranch (bo);
1100 qSort (branch.begin(),branch.end(), isAbove);
1104 void BranchObj::removeBranchHere(BranchObj* borem)
1106 // This removes the branch bo from list, but
1107 // inserts its childs at the place of bo
1109 bo=borem->getLastBranch();
1110 int pos=borem->getNum();
1113 bo->linkTo (this,pos+1);
1114 bo=borem->getLastBranch();
1116 removeBranch (borem);
1119 void BranchObj::removeChilds()
1124 void BranchObj::removeBranch(BranchObj* bo)
1126 // if bo is not in branch remove returns false, we
1129 int i=branch.indexOf(bo);
1133 branch.removeAt (i);
1135 qWarning ("BranchObj::removeBranch tried to remove non existing branch?!\n");
1136 requestReposition();
1139 void BranchObj::removeBranchPtr(BranchObj* bo)
1141 int i=branch.indexOf(bo);
1144 branch.removeAt (i);
1146 qWarning ("BranchObj::removeBranchPtr tried to remove non existing branch?!\n");
1147 requestReposition();
1150 void BranchObj::setLastSelectedBranch (BranchObj* bo)
1152 lastSelectedBranch=branch.indexOf(bo);
1155 BranchObj* BranchObj::getLastSelectedBranch ()
1157 if (lastSelectedBranch>=0)
1159 if ( branch.size()>lastSelectedBranch)
1160 return branch.at(lastSelectedBranch);
1161 if (branch.size()>0)
1162 return branch.last();
1167 BranchObj* BranchObj::getFirstBranch ()
1169 if (branch.size()>0)
1170 return branch.first();
1175 BranchObj* BranchObj::getLastBranch ()
1177 if (branch.size()>0)
1178 return branch.last();
1183 BranchObj* BranchObj::getBranchNum (int i)
1185 if (i>=0 && i<branch.size())
1186 return branch.at(i);
1191 bool BranchObj::canMoveBranchUp()
1193 if (!parObj || depth==1) return false;
1194 BranchObj* par=(BranchObj*)parObj;
1195 if (this==par->getFirstBranch())
1201 BranchObj* BranchObj::moveBranchUp(BranchObj* bo1) // modify my childlist
1204 int i=branch.indexOf(bo1);
1206 { // -1 if bo1 not found
1207 branch.at(i)->angle--;
1208 branch.at(i-1)->angle++;
1209 qSort (branch.begin(),branch.end(), isAbove);
1210 return branch.at(i);
1215 bool BranchObj::canMoveBranchDown()
1217 if (!parObj|| depth==1) return false;
1218 BranchObj* par=(BranchObj*)parObj;
1219 if (this==par->getLastBranch())
1225 BranchObj* BranchObj::moveBranchDown(BranchObj* bo1)// modify my childlist
1228 int i=branch.indexOf(bo1);
1230 if (i <branch.size())
1233 branch.at(i)->angle++;
1234 branch.at(j)->angle--;
1235 qSort (branch.begin(),branch.end(), isAbove);
1236 return branch.at(i);
1241 BranchObj* BranchObj::linkTo (BranchObj* dst, int pos)
1243 // Find current parent and
1244 // remove pointer to myself there
1245 if (!dst) return NULL;
1246 BranchObj *par=(BranchObj*)parObj;
1248 par->removeBranchPtr (this);
1252 // Create new pointer to myself at dst
1253 if (pos<0||dst->getDepth()==0)
1255 // links myself as last branch at dst
1256 dst->addBranchPtr (this);
1261 // inserts me at pos in parent of dst
1264 BranchObj *bo=dst->insertBranchPtr (this,pos);
1265 bo->setDefAttr(MovedBranch);
1274 void BranchObj::alignRelativeTo (QPointF ref)
1276 qreal th = bboxTotal.height();
1279 cout << "BO::alignRelTo "<<getHeading().ascii()<<endl;
1280 cout << " d="<<depth<<
1282 // " bbox.topLeft="<<bboxTotal.topLeft()<<
1283 " absPos="<<absPos<<
1284 " relPos="<<relPos<<
1285 " orient="<<orientation<<
1286 // " pad="<<topPad<<","<<botPad<<","<<leftPad<<","<<rightPad<<
1287 // " hidden="<<hidden<<
1299 // Position relatively, if needed
1300 //if (useRelPos) move2RelPos (relPos.x(), relPos.y());
1302 // Calc angle to mapCenter if I am a mainbranch
1303 // needed for reordering the mainbranches clockwise
1305 angle=getAngle (QPointF ((int)(x() - parObj->getChildPos().x() ),
1306 (int)(y() - parObj->getChildPos().y() ) ) );
1311 // Align myself depending on orientation and parent, but
1312 // only if I am not a mainbranch or mapcenter itself
1313 LinkableMapObj::Orientation o;
1314 o=parObj->getOrientation();
1315 switch (orientation)
1317 case LinkableMapObj::LeftOfCenter:
1318 move (ref.x() - bbox.width(), ref.y() + (th-bbox.height())/2 );
1320 case LinkableMapObj::RightOfCenter:
1321 move (ref.x() , ref.y() + (th-bbox.height())/2 );
1324 qWarning ("LMO::alignRelativeTo: oops, no orientation given...");
1329 if (scrolled) return;
1331 // Set reference point for alignment of childs
1333 if (orientation==LinkableMapObj::LeftOfCenter)
1334 ref2.setX(bbox.topLeft().x() - linkwidth);
1336 ref2.setX(bbox.topRight().x() + linkwidth);
1339 ref2.setY(absPos.y()-(bboxTotal.height()-bbox.height())/2);
1341 ref2.setY(ref.y() );
1343 // Align the childs depending on reference point
1344 for (int i=0; i<branch.size(); ++i)
1346 if (!branch.at(i)->isHidden())
1348 branch.at(i)->alignRelativeTo (ref2);
1349 ref2.setY(ref2.y() + branch.at(i)->getBBoxSizeWithChilds().height() );
1355 void BranchObj::reposition()
1357 /* TODO testing only
1358 if (!getHeading().isEmpty())
1359 cout << "BO::reposition "<<getHeading().ascii()<<endl;
1361 cout << "BO::reposition ???"<<endl;
1363 cout << " orient="<<orientation<<endl;
1368 // only calculate the sizes once. If the deepest LMO
1369 // changes its height,
1370 // all upper LMOs have to change, too.
1371 calcBBoxSizeWithChilds();
1372 updateLink(); // This update is needed if the scene is resized
1373 // due to excessive moving of a FIO
1375 alignRelativeTo ( QPointF (absPos.x(),
1376 absPos.y()-(bboxTotal.height()-bbox.height())/2) );
1377 qSort (branch.begin(),branch.end(), isAbove);
1378 positionBBox(); // Reposition bbox and contents
1381 // This is only important for moving branches:
1382 // For editing a branch it isn't called...
1383 alignRelativeTo ( QPointF (absPos.x(),
1384 absPos.y()-(bboxTotal.height()-bbox.height())/2) );
1388 void BranchObj::unsetAllRepositionRequests()
1390 repositionRequest=false;
1391 for (int i=0; i<branch.size(); ++i)
1392 branch.at(i)->unsetAllRepositionRequests();
1396 QRectF BranchObj::getTotalBBox()
1400 if (scrolled) return r;
1402 for (int i=0; i<branch.size(); ++i)
1403 if (!branch.at(i)->isHidden())
1404 r=addBBox(branch.at(i)->getTotalBBox(),r);
1406 for (int i=0; i<floatimage.size(); ++i)
1407 if (!floatimage.at(i)->isHidden())
1408 r=addBBox(floatimage.at(i)->getTotalBBox(),r);
1413 QRectF BranchObj::getBBoxSizeWithChilds()
1418 void BranchObj::calcBBoxSizeWithChilds()
1420 // This is initially called only from reposition and
1421 // and only for mapcenter. So it won't be
1422 // called more than once for a single user
1426 // Calculate size of LMO including all childs (to align them later)
1427 bboxTotal.setX(bbox.x() );
1428 bboxTotal.setY(bbox.y() );
1430 // if branch is scrolled, ignore childs, but still consider floatimages
1433 bboxTotal.setWidth (bbox.width());
1434 bboxTotal.setHeight(bbox.height());
1440 bboxTotal.setWidth (0);
1441 bboxTotal.setHeight(0);
1444 bboxTotal.setX (parObj->x());
1445 bboxTotal.setY (parObj->y());
1448 bboxTotal.setX (bbox.x());
1449 bboxTotal.setY (bbox.y());
1456 // Now calculate recursivly
1458 // maximum of widths
1460 for (int i=0; i<branch.size(); ++i)
1462 if (!branch.at(i)->isHidden())
1464 branch.at(i)->calcBBoxSizeWithChilds();
1465 br=branch.at(i)->getBBoxSizeWithChilds();
1466 r.setWidth( max (br.width(), r.width() ));
1467 r.setHeight(br.height() + r.height() );
1468 if (br.y()<bboxTotal.y()) bboxTotal.setY(br.y());
1471 // Add myself and also
1472 // add width of link to sum if necessary
1473 if (branch.isEmpty())
1474 bboxTotal.setWidth (bbox.width() + r.width() );
1476 bboxTotal.setWidth (bbox.width() + r.width() + linkwidth);
1478 bboxTotal.setHeight(max (r.height(), bbox.height()));
1481 void BranchObj::select()
1483 // update NoteEditor
1484 textEditor->setText(note.getNote() );
1485 QString fnh=note.getFilenameHint();
1487 textEditor->setFilenameHint(note.getFilenameHint() );
1489 textEditor->setFilenameHint(getHeading() );
1490 textEditor->setFontHint (note.getFontHint() );
1491 isNoteInEditor=true;
1493 // set selected and visible
1494 LinkableMapObj::select();
1496 // Tell parent that I am selected now:
1497 BranchObj* po=(BranchObj*)(parObj);
1498 if (po) // TODO Try to get rid of this cast...
1499 po->setLastSelectedBranch(this);
1501 // temporary unscroll, if we have scrolled parents somewhere
1502 if (parObj) ((BranchObj*)(parObj))->tmpUnscroll();
1504 // Show URL and link in statusbar
1506 if (!url.isEmpty()) status+="URL: "+url+" ";
1507 if (!vymLink.isEmpty()) status+="Link: "+vymLink;
1508 if (!status.isEmpty()) mainWindow->statusMessage (status);
1511 updateFlagsToolbar();
1514 mapEditor->updateActions();
1517 void BranchObj::unselect()
1519 LinkableMapObj::unselect();
1520 // Delete any messages like vymLink in StatusBar
1521 mainWindow->statusMessage ("");
1523 // Save current note
1524 if (isNoteInEditor) getNoteFromTextEditor();
1525 isNoteInEditor=false;
1527 // reset temporary unscroll, if we have scrolled parents somewhere
1528 if (parObj) ((BranchObj*)(parObj))->resetTmpUnscroll();
1530 // Erase content of editor
1531 textEditor->setInactive();
1533 // unselect all buttons in toolbar
1534 standardFlagsDefault->updateToolbar();
1537 QString BranchObj::getSelectString()
1543 s= "bo:" + QString("%1").arg(getNum());
1545 s= ((BranchObj*)(parObj))->getSelectString() + ",bo:" + QString("%1").arg(getNum());
1552 void BranchObj::animate()
1555 cout << "BO::animate x,y="<<relPos.x()<<","<<relPos.y()<<endl;