More documentation, fixed small bug where links of unselected objects where visible again
1 static unsigned char chandopen[] = { // cursor bitmap
2 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
3 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
4 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x01,0x00,0x00,0x40,0x02,0x00,0x00,
5 0x70,0x0e,0x00,0x00,0x48,0x12,0x00,0x00,0x48,0x12,0x00,0x00,0x48,0x32,0x00,
6 0x00,0x48,0x52,0x00,0xc0,0x48,0x52,0x00,0x20,0x49,0x50,0x00,0x20,0x06,0x50,
7 0x00,0x40,0x00,0x40,0x00,0x80,0x00,0x40,0x00,0x00,0x01,0x40,0x00,0x00,0x02,
8 0x20,0x00,0x00,0x04,0x10,0x00,0x00,0x08,0x10,0x00,0x00,0x08,0x08,0x00,0x00,
9 0x08,0x08,0x00,0x00,0x10,0x08,0x00,0x00,0x10,0x08,0x00,0x00,0x00,0x00,0x00,
10 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};
12 static unsigned char chandopenmask[] = { // cursor bitmap mask
13 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
14 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
15 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
16 0x00, 0x80, 0x01, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0xf0, 0x0f, 0x00,
17 0x00, 0xf8, 0x1f, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00, 0xf8, 0x3f, 0x00,
18 0x00, 0xf8, 0x7f, 0x00, 0xc0, 0xf8, 0x7f, 0x00, 0xe0, 0xf9, 0x7f, 0x00,
19 0xe0, 0xff, 0x7f, 0x00, 0xc0, 0xff, 0x7f, 0x00, 0x80, 0xff, 0x7f, 0x00,
20 0x00, 0xff, 0x7f, 0x00, 0x00, 0xfe, 0x3f, 0x00, 0x00, 0xfc, 0x1f, 0x00,
21 0x00, 0xf8, 0x1f, 0x00, 0x00, 0xf8, 0x0f, 0x00, 0x00, 0xf8, 0x0f, 0x00,
22 0x00, 0xf0, 0x0f, 0x00, 0x00, 0xf0, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
23 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };