4 #include "floatimageobj.h"
5 #include "linkablemapobj.h"
6 #include "ornamentedobj.h"
9 class BranchObjPtrList : public QPtrList<BranchObj>
11 virtual int compareItems (QPtrCollection::Item i, QPtrCollection::Item j);
14 /////////////////////////////////////////////////////////////////////////////
15 class BranchObj:public OrnamentedObj {
19 BranchObj (QCanvas*, LinkableMapObj* parent);
21 bool operator< ( const BranchObj & );
22 bool operator== ( const BranchObj & );
24 virtual void copy (BranchObj*);
26 virtual int getNum(); // return number of this in parent
27 virtual int getNum(BranchObj*); // return number of this in parent
28 virtual int getFloatImageNum(FloatImageObj*);
29 virtual int countBranches();
30 virtual int countFloatImages();
31 virtual void setParObjTmp (LinkableMapObj*,QPoint,int);// Only for moving Obj around
32 virtual void unsetParObjTmp(); // reuse original ParObj
34 virtual void unScroll();
35 virtual void toggleScroll(); // scroll or unscroll
36 virtual bool isScrolled(); // returns scroll state
37 virtual bool hasScrolledParent(BranchObj*); // true, if any of the parents is scrolled
38 virtual void tmpUnscroll(); // unscroll scrolled parents temporary e.g. during "find" process
39 virtual void resetTmpUnscroll(); // scroll all tmp scrolled parents again e.g. when unselecting
41 virtual void setVisibility(bool,int); // set visibility
42 virtual void setVisibility(bool); // set vis. for w
43 virtual void setLinkColor(); // set the color of link
44 virtual void setColor(QColor,bool); // set the color of heading
47 BranchObj* first (); // set Iterator to first LMO
48 BranchObj* next (); // find next LMO after given one
49 BranchObj* getLastIterator(); // to interrupt and resume next iteration
50 void setLastIterator (BranchObj*); // needed by next()
52 virtual void move (double x,double y);
53 virtual void move (QPoint);
54 virtual void moveBy (double x,double y);
55 virtual void moveBy (QPoint);
56 virtual void positionBBox();
57 virtual void calcBBoxSize();
58 virtual LinkableMapObj* findMapObj(QPoint,LinkableMapObj*); // find MapObj
59 virtual void setHeading (QString);
60 virtual void setURL (QString);
61 virtual QString getURL ();
62 virtual void setVymLink (QString);
63 virtual QString getVymLink ();
64 virtual QString saveToDir (const QString&,const QString&, const QPoint&);// Save data recursivly to tempdir
65 virtual void addLink (LinkObj*);
66 virtual void removeLink (LinkObj*);
67 virtual void deleteLink (LinkObj*);
68 virtual int countLink ();
69 virtual LinkableMapObj* addFloatImage();
70 virtual LinkableMapObj* addFloatImage(FloatImageObj*);
71 virtual void removeFloatImage(FloatImageObj*);
72 virtual FloatImageObj* getFirstFloatImage();
73 virtual FloatImageObj* getLastFloatImage();
74 virtual FloatImageObj* getFloatImageNum(const uint &);
76 virtual void savePosInAngle(); // write pos in angle for resorting
78 virtual BranchObj* addBranch();
79 virtual BranchObj* addBranch(BranchObj*); // makes deep copy of BranchObj
80 virtual BranchObj* addBranchPtr(BranchObj*); // just adds pointer
81 virtual BranchObj* insertBranch(int);
82 virtual BranchObj* insertBranch(BranchObj*,int);
83 virtual BranchObj* insertBranchPtr (BranchObj*,int);
84 virtual void removeBranch(BranchObj*);
85 virtual void removeBranchPtr (BranchObj*);
86 virtual void setLastSelectedBranch(BranchObj*);
87 virtual BranchObj* getLastSelectedBranch();
88 virtual BranchObj* getFirstBranch();
89 virtual BranchObj* getLastBranch();
90 virtual BranchObj* getBranchNum(const uint &);
91 virtual BranchObj* moveBranchUp(BranchObj*);
92 virtual BranchObj* moveBranchDown(BranchObj*);
93 virtual BranchObj* moveBranchTo (BranchObj*, int);
94 virtual void alignRelativeTo(const QPoint );
95 virtual void reposition();
97 virtual QRect getTotalBBox(); // return BBox including childs
98 virtual QRect getBBoxSizeWithChilds(); // return size of BBox including childs
99 virtual void calcBBoxSizeWithChilds(); // calc size of BBox including childs recursivly
101 virtual void select();
102 virtual void unselect();
103 virtual QString getSelectString();
106 static BranchObj* itLast; // iterator for first(), next()
107 BranchObjPtrList branch; // all child branches
108 QPtrList<FloatImageObj> floatimage; // child images
109 QPtrList<LinkObj> link; // links to other branches
111 float angle; // used in mainbranch to reorder mainbranches
113 int lastSelectedBranch; // for going deeper into tree
114 bool scrolled; // true if all childs are scrolled and thus invisible
115 bool tmpUnscrolled; // can only be true (temporary) for a scrolled subtree
116 QString url; // url to external doc
117 QString vymLink; // path to another map