1.1 --- a/branchpropwindow.cpp Fri Jun 29 09:43:53 2007 +0000
1.2 +++ b/branchpropwindow.cpp Mon Mar 03 09:25:40 2008 +0000
1.3 @@ -27,6 +27,13 @@
1.4 ui.framePenColorButton->setPixmap (pix);
1.5 ui.frameBrushColorButton->setPixmap (pix);
1.6
1.7 + // Create Model and View to hold attributes
1.8 + attributeModel = new QStandardItemModel (1,3,this);
1.9 + attributeModel->setHeaderData(0, Qt::Horizontal, tr("Name","Branchprop window: Attribute name"));
1.10 + attributeModel->setHeaderData(1, Qt::Horizontal, tr("Value","Branchprop window: Attribute value"));
1.11 + attributeModel->setHeaderData(2, Qt::Horizontal, tr("Type","Branchprop window: Attribute type"));
1.12 + ui.attributeTableView->setModel (attributeModel);
1.13 +
1.14
1.15 // Load Settings
1.16 resize (settings.value ( "/satellite/propertywindow/geometry/size", QSize(450,600)).toSize());
1.17 @@ -112,6 +119,27 @@
1.18 else
1.19 ui.incImgHor->setCheckState (Qt::Unchecked);
1.20
1.21 + // Attributes
1.22 + attributeModel->removeRows(0, attributeModel->rowCount(), QModelIndex());
1.23 +
1.24 + // FIXME some samples for testing
1.25 + QStringList attrTypes=mapEditor->attributeTable()->getTypes();
1.26 + for (int i=0; i<attrTypes.count()-1;i++)
1.27 + {
1.28 + attributeModel->insertRow (i,QModelIndex ());
1.29 + attributeModel->setData(attributeModel->index(i, 0, QModelIndex()), QString ("Name %1").arg(i));
1.30 + attributeModel->setData(attributeModel->index(i, 1, QModelIndex()), i);
1.31 + attributeModel->setData(attributeModel->index(i, 2, QModelIndex()), attrTypes.at(i));
1.32 + }
1.33 +
1.34 +
1.35 + ui.attributeTableView->resizeColumnsToContents();
1.36 +
1.37 + // Initialize Delegate
1.38 + delegate.setAttributeTable (mapEditor->attributeTable());
1.39 + ui.attributeTableView->setItemDelegate (&delegate);
1.40 +
1.41 +
1.42 // Finally activate signals
1.43 connectSignals();
1.44 } else
1.45 @@ -137,8 +165,13 @@
1.46 switch (i)
1.47 {
1.48 case 0: mapEditor->setFrameType (FrameObj::NoFrame); break;
1.49 - case 1: mapEditor->setFrameType (FrameObj::Rectangle); break;
1.50 - case 2: mapEditor->setFrameType (FrameObj::Ellipse); break;
1.51 + case 1:
1.52 + mapEditor->setFrameType (FrameObj::Rectangle);
1.53 + break;
1.54 + case 2:
1.55 + mapEditor->setFrameType (FrameObj::Ellipse);
1.56 + mapEditor->setFramePadding (5);
1.57 + break;
1.58 }
1.59 setBranch (branch);
1.60 }
1.61 @@ -204,6 +237,30 @@
1.62 return;
1.63 }
1.64
1.65 +void BranchPropertyWindow::addAttributeClicked()
1.66 +{
1.67 + // Add empty line for adding attributes
1.68 + attributeModel->insertRow (attributeModel->rowCount (),QModelIndex ());
1.69 + attributeModel->setData(attributeModel->index(attributeModel->rowCount()-1, 0, QModelIndex()), "Add new");
1.70 + attributeModel->setData(attributeModel->index(attributeModel->rowCount()-1, 2, QModelIndex()), "Undefined");
1.71 +
1.72 + // Select attribute from list
1.73 + ui.attributeTableView->edit (attributeModel->index(attributeModel->rowCount()-1,0, QModelIndex() ));
1.74 + ui.attributeTableView->resizeColumnsToContents();
1.75 +
1.76 +// QString attname=attributeModel->in
1.77 +// attributeModel->setData(attributeModel->index(attributeModel->rowCount()-1, 2, QModelIndex()), );
1.78 +
1.79 +
1.80 +
1.81 + ui.attributeTableView->edit (attributeModel->index(attributeModel->rowCount()-1,1, QModelIndex() ));
1.82 +
1.83 +}
1.84 +
1.85 +void BranchPropertyWindow::deleteAttributeClicked()
1.86 +{
1.87 + cout << "BPW::delete\n";
1.88 +}
1.89
1.90 void BranchPropertyWindow::connectSignals()
1.91 {
1.92 @@ -237,6 +294,14 @@
1.93 connect (
1.94 ui.incImgHor, SIGNAL (stateChanged( int)),
1.95 this, SLOT (incImgHorChanged (int)));
1.96 +
1.97 + // Attributes
1.98 + connect (
1.99 + ui.addAttributeButton, SIGNAL (clicked()),
1.100 + this, SLOT (addAttributeClicked()));
1.101 + connect (
1.102 + ui.deleteAttributeButton, SIGNAL (clicked()),
1.103 + this, SLOT (deleteAttributeClicked()));
1.104 }
1.105
1.106
1.107 @@ -255,6 +320,10 @@
1.108 // Layout
1.109 disconnect ( ui.incImgVer, 0,0,0);
1.110 disconnect ( ui.incImgHor, 0,0,0);
1.111 +
1.112 + // Attributes
1.113 + disconnect ( ui.addAttributeButton, 0,0,0);
1.114 + disconnect ( ui.deleteAttributeButton, 0,0,0);
1.115 }
1.116
1.117