1.1 --- a/branchobj.cpp Sat Mar 31 09:28:27 2007 +0000
1.2 +++ b/branchobj.cpp Wed Apr 25 16:02:54 2007 +0000
1.3 @@ -16,11 +16,6 @@
1.4 BranchObj* BranchObj::itFirst=NULL;
1.5
1.6
1.7 -HeadingObj* BranchObj::getHO() //FIXME testing only
1.8 -{
1.9 - return heading;
1.10 -}
1.11 -
1.12 BranchObj::BranchObj () :OrnamentedObj()
1.13 {
1.14 // cout << "Const BranchObj ()\n";
1.15 @@ -232,7 +227,7 @@
1.16 // Don't try to find that branch, guess 12 pixels
1.17 y=o->getChildPos().y() -height() + 12;
1.18 }
1.19 - if (o->getOrientation()==OrientLeftOfCenter)
1.20 + if (o->getOrientation()==LinkableMapObj::LeftOfCenter)
1.21 move ( o->getChildPos().x() - linkwidth, y );
1.22 else
1.23 move (o->getChildPos().x() + linkwidth, y );
1.24 @@ -627,7 +622,7 @@
1.25 }
1.26 if (includeImagesHor)
1.27 {
1.28 - if (orientation==OrientRightOfCenter)
1.29 + if (orientation==LinkableMapObj::RightOfCenter)
1.30 {
1.31 if (-rp.x()-w > 0)
1.32 leftPad=max (leftPad,-rp.x()-w);
1.33 @@ -648,8 +643,8 @@
1.34 }
1.35
1.36 // Frame thickness
1.37 - w+=frame->getBorder();
1.38 - h+=frame->getBorder();
1.39 + w+=frame->getPadding();
1.40 + h+=frame->getPadding();
1.41
1.42 // Finally set size
1.43 bbox.setSize (QSizeF (w,h));
1.44 @@ -658,7 +653,7 @@
1.45 void BranchObj::setDockPos()
1.46 {
1.47 // Sets childpos and parpos depending on orientation
1.48 - if (getOrientation()==OrientLeftOfCenter )
1.49 + if (getOrientation()==LinkableMapObj::LeftOfCenter )
1.50 {
1.51 childPos=QPointF (
1.52 ornamentsBBox.bottomLeft().x(),
1.53 @@ -791,7 +786,7 @@
1.54 attribut ("textColor",QColor(heading->getColor()).name()));
1.55
1.56 // Save frame
1.57 - if (frame->getFrameType()!=NoFrame)
1.58 + if (frame->getFrameType()!=FrameObj::NoFrame)
1.59 s+=frame->saveToDir ();
1.60
1.61 // save names of flags set
1.62 @@ -1288,14 +1283,14 @@
1.63 {
1.64 // Align myself depending on orientation and parent, but
1.65 // only if I am not a mainbranch or mapcenter itself
1.66 - LinkOrient o;
1.67 + LinkableMapObj::Orientation o;
1.68 o=parObj->getOrientation();
1.69 switch (orientation)
1.70 {
1.71 - case OrientLeftOfCenter:
1.72 + case LinkableMapObj::LeftOfCenter:
1.73 move (ref.x() - bbox.width(), ref.y() + (th-bbox.height())/2 );
1.74 break;
1.75 - case OrientRightOfCenter:
1.76 + case LinkableMapObj::RightOfCenter:
1.77 move (ref.x() , ref.y() + (th-bbox.height())/2 );
1.78 break;
1.79 default:
1.80 @@ -1308,7 +1303,7 @@
1.81
1.82 // Set reference point for alignment of childs
1.83 QPointF ref2;
1.84 - if (orientation==OrientLeftOfCenter)
1.85 + if (orientation==LinkableMapObj::LeftOfCenter)
1.86 ref2.setX(bbox.topLeft().x() - linkwidth);
1.87 else
1.88 ref2.setX(bbox.topRight().x() + linkwidth);
1.89 @@ -1526,3 +1521,10 @@
1.90 return s;
1.91 }
1.92
1.93 +
1.94 +void BranchObj::animate()
1.95 +{
1.96 + //relPos.animate();
1.97 + cout << "BO::animate x,y="<<relPos.x()<<","<<relPos.y()<<endl;
1.98 +}
1.99 +