1.1 --- a/branchobj.h Sun Jan 30 12:58:47 2005 +0000
1.2 +++ b/branchobj.h Tue Aug 15 12:01:14 2006 +0000
1.3 @@ -4,18 +4,24 @@
1.4 #include "floatimageobj.h"
1.5 #include "linkablemapobj.h"
1.6 #include "ornamentedobj.h"
1.7 +#include "xlinkobj.h"
1.8 +//Added by qt3to4:
1.9 +#include <Q3PtrList>
1.10
1.11 -class BranchObjPtrList : public QPtrList<BranchObj>
1.12 +class BranchObjPtrList : public Q3PtrList<BranchObj>
1.13 {
1.14 - virtual int compareItems (QPtrCollection::Item i, QPtrCollection::Item j);
1.15 + virtual int compareItems (Q3PtrCollection::Item i, Q3PtrCollection::Item j);
1.16 };
1.17
1.18 +enum BranchModification {NewBranch, MovedBranch};
1.19 +enum HideTmpMode {HideNone, HideExport};
1.20 +
1.21 /////////////////////////////////////////////////////////////////////////////
1.22 class BranchObj:public OrnamentedObj {
1.23 public:
1.24 BranchObj ();
1.25 - BranchObj (QCanvas*);
1.26 - BranchObj (QCanvas*, LinkableMapObj* parent);
1.27 + BranchObj (Q3Canvas*);
1.28 + BranchObj (Q3Canvas*, LinkableMapObj* parent);
1.29 ~BranchObj ();
1.30 bool operator< ( const BranchObj & );
1.31 bool operator== ( const BranchObj & );
1.32 @@ -27,6 +33,7 @@
1.33 virtual int getFloatImageNum(FloatImageObj*);
1.34 virtual int countBranches();
1.35 virtual int countFloatImages();
1.36 + virtual int countXLinks();
1.37 virtual void setParObjTmp (LinkableMapObj*,QPoint,int);// Only for moving Obj around
1.38 virtual void unsetParObjTmp(); // reuse original ParObj
1.39
1.40 @@ -40,27 +47,40 @@
1.41 virtual void setVisibility(bool,int); // set visibility
1.42 virtual void setVisibility(bool); // set vis. for w
1.43 virtual void setLinkColor(); // set the color of link
1.44 - virtual void setColor(QColor,bool); // set the color of heading
1.45 -
1.46 + virtual void setColorChilds(QColor); // set the color of heading
1.47
1.48 BranchObj* first (); // set Iterator to first LMO
1.49 BranchObj* next (); // find next LMO after given one
1.50 BranchObj* getLastIterator(); // to interrupt and resume next iteration
1.51 void setLastIterator (BranchObj*); // needed by next()
1.52
1.53 + virtual void positionContents();
1.54 virtual void move (double x,double y);
1.55 virtual void move (QPoint);
1.56 virtual void moveBy (double x,double y);
1.57 virtual void moveBy (QPoint);
1.58 virtual void positionBBox();
1.59 virtual void calcBBoxSize();
1.60 + virtual void setDockPos();
1.61 virtual LinkableMapObj* findMapObj(QPoint,LinkableMapObj*); // find MapObj
1.62 virtual void setHeading (QString);
1.63 - virtual void setURL (QString);
1.64 - virtual QString getURL ();
1.65 - virtual void setVymLink (QString);
1.66 - virtual QString getVymLink ();
1.67 +
1.68 + virtual void setHideTmp (HideTmpMode);
1.69 + virtual bool hasHiddenExportParent (BranchObj*);
1.70 +
1.71 virtual QString saveToDir (const QString&,const QString&, const QPoint&);// Save data recursivly to tempdir
1.72 + virtual void addXLink (XLinkObj*);
1.73 + virtual void removeXLinkRef (XLinkObj*);// Remove ref in list
1.74 + virtual void deleteXLink (XLinkObj*); // remove references and delete XLinkObj
1.75 + virtual void deleteXLinkAt (int); // remove references and delete XLinkObj
1.76 + virtual XLinkObj* XLinkAt (int); // return reference of XLinkObj
1.77 + virtual int countXLink ();
1.78 + virtual BranchObj* XLinkTargetAt (int);
1.79 + void setIncludeImagesVer(bool);
1.80 + bool getIncludeImagesVer();
1.81 + void setIncludeImagesHor(bool);
1.82 + bool getIncludeImagesHor();
1.83 + QString getIncludeImageAttr();
1.84 virtual LinkableMapObj* addFloatImage();
1.85 virtual LinkableMapObj* addFloatImage(FloatImageObj*);
1.86 virtual void removeFloatImage(FloatImageObj*);
1.87 @@ -68,21 +88,29 @@
1.88 virtual FloatImageObj* getLastFloatImage();
1.89 virtual FloatImageObj* getFloatImageNum(const uint &);
1.90 protected:
1.91 - virtual void savePosInAngle(); // write pos in angle for resorting
1.92 + virtual void savePosInAngle(); // write pos in angle for resorting
1.93 + virtual void setDefAttr (BranchModification); // set default attributes (font, size, ...)
1.94 public:
1.95 virtual BranchObj* addBranch();
1.96 virtual BranchObj* addBranch(BranchObj*); // makes deep copy of BranchObj
1.97 + virtual BranchObj* addBranchPtr(BranchObj*); // just adds pointer
1.98 virtual BranchObj* insertBranch(int);
1.99 virtual BranchObj* insertBranch(BranchObj*,int);
1.100 + virtual BranchObj* insertBranchPtr (BranchObj*,int);
1.101 + virtual void removeBranchHere(BranchObj*);
1.102 + virtual void removeChilds();
1.103 virtual void removeBranch(BranchObj*);
1.104 + virtual void removeBranchPtr (BranchObj*);
1.105 virtual void setLastSelectedBranch(BranchObj*);
1.106 virtual BranchObj* getLastSelectedBranch();
1.107 virtual BranchObj* getFirstBranch();
1.108 virtual BranchObj* getLastBranch();
1.109 virtual BranchObj* getBranchNum(const uint &);
1.110 + virtual bool canMoveBranchUp();
1.111 virtual BranchObj* moveBranchUp(BranchObj*);
1.112 + virtual bool canMoveBranchDown();
1.113 virtual BranchObj* moveBranchDown(BranchObj*);
1.114 -
1.115 + virtual BranchObj* moveBranchTo (BranchObj*, int);
1.116 virtual void alignRelativeTo(const QPoint );
1.117 virtual void reposition();
1.118
1.119 @@ -97,15 +125,17 @@
1.120 protected:
1.121 static BranchObj* itLast; // iterator for first(), next()
1.122 BranchObjPtrList branch; // all child branches
1.123 - QPtrList<FloatImageObj> floatimage; // child images
1.124 + Q3PtrList<FloatImageObj> floatimage; // child images
1.125 + Q3PtrList<XLinkObj> xlink; // xlinks to other branches
1.126 public:
1.127 float angle; // used in mainbranch to reorder mainbranches
1.128 protected:
1.129 int lastSelectedBranch; // for going deeper into tree
1.130 bool scrolled; // true if all childs are scrolled and thus invisible
1.131 bool tmpUnscrolled; // can only be true (temporary) for a scrolled subtree
1.132 - QString url; // url to external doc
1.133 - QString vymLink; // path to another map
1.134 + bool includeImagesVer; // include floatimages in bbox vertically
1.135 + bool includeImagesHor; // include floatimages in bbox horizontally
1.136 +
1.137 };
1.138
1.139