branchobj.h
branchvendor
changeset 36 67e7883ab157
child 2 608f976aa7bb
child 41 6f28020b33d1
child 83 e90f5bef70c8
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/branchobj.h	Sun Jan 30 12:59:07 2005 +0000
     1.3 @@ -0,0 +1,113 @@
     1.4 +#ifndef BRANCHOBJ_H
     1.5 +#define BRANCHOBJ_H
     1.6 +
     1.7 +#include "floatimageobj.h"
     1.8 +#include "linkablemapobj.h"
     1.9 +#include "ornamentedobj.h"
    1.10 +
    1.11 +class BranchObjPtrList : public QPtrList<BranchObj>
    1.12 +{
    1.13 +	virtual int compareItems (QPtrCollection::Item i, QPtrCollection::Item j);
    1.14 +};
    1.15 +
    1.16 +/////////////////////////////////////////////////////////////////////////////
    1.17 +class BranchObj:public OrnamentedObj {
    1.18 +public:
    1.19 +    BranchObj ();
    1.20 +    BranchObj (QCanvas*);
    1.21 +    BranchObj (QCanvas*, LinkableMapObj* parent);
    1.22 +    ~BranchObj ();
    1.23 +	bool operator< ( const BranchObj & );
    1.24 +	bool operator== ( const BranchObj & );
    1.25 +    virtual void init ();
    1.26 +    virtual void copy (BranchObj*);
    1.27 +    void clear();
    1.28 +	virtual int getNum();				// return number of this in parent
    1.29 +	virtual int getNum(BranchObj*);		// return number of this in parent
    1.30 +	virtual int getFloatImageNum(FloatImageObj*);		
    1.31 +	virtual int countBranches();		
    1.32 +	virtual int countFloatImages();		
    1.33 +    virtual void setParObjTmp (LinkableMapObj*,QPoint,int);// Only for moving Obj around
    1.34 +	virtual void unsetParObjTmp();			// reuse original ParObj
    1.35 +
    1.36 +	virtual void unScroll();				
    1.37 +	virtual void toggleScroll();			// scroll or unscroll
    1.38 +	virtual bool isScrolled();				// returns scroll state
    1.39 +	virtual bool hasScrolledParent(BranchObj*);	// true, if any of the parents is scrolled
    1.40 +	virtual void tmpUnscroll();				// unscroll scrolled parents temporary e.g. during "find" process
    1.41 +	virtual void resetTmpUnscroll();		// scroll all tmp scrolled parents again e.g. when unselecting
    1.42 +
    1.43 +	virtual void setVisibility(bool,int);	// set visibility
    1.44 +    virtual void setVisibility(bool);	    // set vis. for w
    1.45 +	virtual void setLinkColor();			// set the color of link
    1.46 +	virtual void setColor(QColor,bool);		// set the color of heading
    1.47 +
    1.48 +
    1.49 +	BranchObj* first ();				// set Iterator to first LMO
    1.50 +	BranchObj* next ();					// find next LMO after given one
    1.51 +	BranchObj* getLastIterator();		// to interrupt and resume next iteration
    1.52 +	void setLastIterator (BranchObj*);	// needed by next() 
    1.53 +
    1.54 +    virtual void move (double x,double y);
    1.55 +    virtual void move (QPoint);
    1.56 +    virtual void moveBy (double x,double y);
    1.57 +    virtual void moveBy (QPoint);
    1.58 +    virtual void positionBBox();
    1.59 +    virtual void calcBBoxSize();
    1.60 +    virtual LinkableMapObj* findMapObj(QPoint,LinkableMapObj*);	// find MapObj 
    1.61 +    virtual void setHeading (QString);
    1.62 +    virtual void setURL (QString);
    1.63 +    virtual QString getURL ();
    1.64 +    virtual void setVymLink (QString);
    1.65 +    virtual QString getVymLink ();
    1.66 +	virtual QString saveToDir (const QString&,const QString&, const QPoint&);// Save data recursivly to tempdir
    1.67 +	virtual LinkableMapObj* addFloatImage();
    1.68 +	virtual LinkableMapObj* addFloatImage(FloatImageObj*);
    1.69 +	virtual void removeFloatImage(FloatImageObj*);
    1.70 +    virtual FloatImageObj* getFirstFloatImage();
    1.71 +    virtual FloatImageObj* getLastFloatImage();
    1.72 +	virtual FloatImageObj* getFloatImageNum(const uint &);
    1.73 +protected:	
    1.74 +	virtual void savePosInAngle();			// write pos in angle for resorting			
    1.75 +public:	
    1.76 +    virtual BranchObj* addBranch();
    1.77 +    virtual BranchObj* addBranch(BranchObj*);		// makes deep copy of BranchObj
    1.78 +    virtual BranchObj* insertBranch(int);
    1.79 +    virtual BranchObj* insertBranch(BranchObj*,int);
    1.80 +    virtual void removeBranch(BranchObj*);  
    1.81 +    virtual void setLastSelectedBranch(BranchObj*);
    1.82 +    virtual BranchObj* getLastSelectedBranch();
    1.83 +    virtual BranchObj* getFirstBranch();
    1.84 +    virtual BranchObj* getLastBranch();
    1.85 +	virtual BranchObj* getBranchNum(const uint &);
    1.86 +    virtual BranchObj* moveBranchUp(BranchObj*);
    1.87 +    virtual BranchObj* moveBranchDown(BranchObj*);
    1.88 +
    1.89 +    virtual void alignRelativeTo(const QPoint );
    1.90 +	virtual void reposition();
    1.91 +
    1.92 +	virtual QRect getTotalBBox();			// return BBox including childs			
    1.93 +	virtual QRect getBBoxSizeWithChilds();	// return size of BBox including childs  
    1.94 +	virtual void calcBBoxSizeWithChilds();	// calc size of  BBox including childs recursivly
    1.95 +
    1.96 +    virtual void select();
    1.97 +    virtual void unselect();
    1.98 +	virtual QString getSelectString();
    1.99 +
   1.100 +protected:
   1.101 +	static BranchObj* itLast;		// iterator for first(), next()
   1.102 +    BranchObjPtrList branch;		// all child branches
   1.103 +	QPtrList<FloatImageObj> floatimage;	// child images
   1.104 +public:	
   1.105 +	float angle;					// used in mainbranch to reorder mainbranches
   1.106 +protected:	
   1.107 +    int lastSelectedBranch;			// for going deeper into tree
   1.108 +	bool scrolled;					// true if all childs are scrolled and thus invisible
   1.109 +	bool tmpUnscrolled;				// can only be true (temporary) for a scrolled subtree
   1.110 +	QString url;					// url to external doc
   1.111 +	QString vymLink;				// path to another map
   1.112 +};
   1.113 +
   1.114 +
   1.115 +#endif
   1.116 +