1.1 --- a/linkablemapobj.cpp Thu Feb 23 08:37:39 2006 +0000
1.2 +++ b/linkablemapobj.cpp Tue Mar 14 14:27:12 2006 +0000
1.3 @@ -149,18 +149,11 @@
1.4
1.5 void LinkableMapObj::setRelPos()
1.6 {
1.7 - if (useOrientation)
1.8 - {
1.9 - if (parObj->getOrientation()==OrientLeftOfCenter)
1.10 - relPos.setX ( parObj->x() +parObj->width() - bbox.width() -absPos.x());
1.11 - else
1.12 - relPos.setX (absPos.x() - parObj->x() );
1.13 - }
1.14 - else
1.15 - relPos.setX (absPos.x() - parObj->x() );
1.16 - relPos.setY (absPos.y() - parObj->y() );
1.17 if (parObj)
1.18 {
1.19 + relPos.setX (absPos.x() - parObj->getChildPos().x() );
1.20 + relPos.setY (absPos.y() - parObj->getChildPos().y() );
1.21 +
1.22 parObj->calcBBoxSize();
1.23 parObj->requestReposition();
1.24 }
1.25 @@ -472,12 +465,11 @@
1.26 //
1.27 // sets:
1.28 // orientation
1.29 - // childPos
1.30 - // parPos
1.31 + // childPos (by calling setDockPos())
1.32 + // parPos (by calling setDockPos())
1.33 // bottomlineY
1.34 // drawing of the link itself
1.35
1.36 -
1.37 // updateLink is called from move, but called from constructor we don't
1.38 // have parents yet...
1.39 if (style==StyleUndef) return;
1.40 @@ -489,10 +481,10 @@
1.41 switch (linkpos)
1.42 {
1.43 case LinkMiddle:
1.44 - bottomlineY=clickBox.top()+clickBox.height() /2; // draw link to middle (of frame)
1.45 + bottomlineY=bbox.top()+bbox.height() /2; // draw link to middle (of frame)
1.46 break;
1.47 default :
1.48 - bottomlineY=clickBox.bottom()-1; // draw link to bottom of bbox
1.49 + bottomlineY=bbox.bottom()-1; // draw link to bottom of box
1.50 break;
1.51 }
1.52
1.53 @@ -533,15 +525,7 @@
1.54 reposition();
1.55 }
1.56
1.57 - if (orientation==OrientLeftOfCenter )
1.58 - {
1.59 - childPos=QPoint (absPos.x(),bottomlineY);
1.60 - parPos=QPoint (absPos.x()+ bbox.width(), bottomlineY );
1.61 - } else
1.62 - {
1.63 - childPos=QPoint (absPos.x()+ bbox.width(), bottomlineY );
1.64 - parPos=QPoint (absPos.x(),bottomlineY);
1.65 - }
1.66 + setDockPos();
1.67
1.68 double p1x=parPos.x(); // Link is drawn from P1 to P2
1.69 double p1y=parPos.y();
1.70 @@ -661,6 +645,11 @@
1.71 return lmo;
1.72 }
1.73
1.74 +void LinkableMapObj::setDockPos()
1.75 +{
1.76 + cout <<"LMO::setDockPos()\n";
1.77 +}
1.78 +
1.79 QPoint LinkableMapObj::getChildPos()
1.80 {
1.81 return childPos;
1.82 @@ -673,11 +662,16 @@
1.83
1.84 QPoint LinkableMapObj::getRelPos()
1.85 {
1.86 + return relPos;
1.87 +/* FIXME not needed? relPos was moved in 1.7.10 from
1.88 + floatobj to linkablemapobj. Before we had:
1.89 +
1.90 if (!parObj) return QPoint (0,0);
1.91 return QPoint(
1.92 absPos.x() - parObj->x(),
1.93 absPos.y() - parObj->y()
1.94 );
1.95 +*/
1.96 }
1.97
1.98