1.1 --- a/branchobj.cpp Thu Apr 02 09:54:42 2009 +0000
1.2 +++ b/branchobj.cpp Tue Apr 07 16:15:53 2009 +0000
1.3 @@ -1,17 +1,16 @@
1.4 #include "branchobj.h"
1.5
1.6 -// #include "texteditor.h"
1.7 #include "branchitem.h"
1.8 #include "geometry.h"
1.9 #include "mapeditor.h"
1.10 #include "mainwindow.h"
1.11 #include "misc.h"
1.12
1.13 -class TextEditor;
1.14 +//class TextEditor; //FIXME-3
1.15
1.16 -extern TextEditor *textEditor;
1.17 -extern Main *mainWindow;
1.18 -extern FlagRowObj *standardFlagsDefault;
1.19 +//extern TextEditor *textEditor;
1.20 +//extern Main *mainWindow;
1.21 +//extern FlagRowObj *standardFlagsDefault;
1.22
1.23
1.24 /////////////////////////////////////////////////////////////////
1.25 @@ -57,7 +56,7 @@
1.26 model->stopAnimation (this);
1.27 }
1.28
1.29 - cout << "Destr BranchObj of "<<this<<" ("<<getHeading().toStdString()<<")"<<endl;
1.30 + cout << "Destr BranchObj of "<<this<<" ("<<treeItem->getHeading().toStdString()<<")"<<endl;
1.31 // Check, if this branch was the last child to be deleted
1.32 // If so, unset the scrolled flags in parent // FIXME-2 better do this in model?
1.33
1.34 @@ -101,12 +100,13 @@
1.35 {
1.36 OrnamentedObj::copy(other);
1.37
1.38 - branch.clear();
1.39 +/* FIXME-3 not needed
1.40 for (int i=0; i<other->treeItem->branchCount(); ++i)
1.41 // Make deep copy of b
1.42 // Because addBranch again calls copy for the children,
1.43 // Those will get a deep copy, too
1.44 addBranch(other->branch.at(i) );
1.45 +*/
1.46
1.47 for (int i=0; i<other->floatimage.size(); ++i)
1.48 addFloatImage (other->floatimage.at(i));
1.49 @@ -127,9 +127,6 @@
1.50
1.51 while (!xlink.isEmpty())
1.52 delete xlink.takeFirst();
1.53 -
1.54 - while (!branch.isEmpty())
1.55 - delete branch.takeFirst();
1.56 }
1.57
1.58 bool isAbove (BranchObj* a, BranchObj *b)
1.59 @@ -243,7 +240,7 @@
1.60 {
1.61 // Now go recursivly through all children
1.62 for (i=0; i<treeItem->branchCount(); ++i)
1.63 - branch.at(i)->setVisibility (v,toDepth);
1.64 + treeItem->getBranchObjNum(i)->setVisibility (v,toDepth);
1.65 }
1.66 } // depth <= toDepth
1.67 requestReposition();
1.68 @@ -273,7 +270,14 @@
1.69 {
1.70 setColor (col);
1.71 for (int i=0; i<treeItem->branchCount(); ++i)
1.72 - branch.at(i)->setColorSubtree(col);
1.73 + treeItem->getBranchObjNum(i)->setColorSubtree(col);
1.74 +}
1.75 +
1.76 +void BranchObj::updateContentSize()
1.77 +{
1.78 + calcBBoxSize();
1.79 + positionBBox();
1.80 + requestReposition();
1.81 }
1.82
1.83 void BranchObj::positionContents()
1.84 @@ -300,7 +304,7 @@
1.85 {
1.86 OrnamentedObj::moveBy (x,y);
1.87 for (int i=0; i<treeItem->branchCount(); ++i)
1.88 - branch.at(i)->moveBy (x,y);
1.89 + treeItem->getBranchObjNum(i)->moveBy (x,y);
1.90 positionBBox();
1.91 }
1.92
1.93 @@ -329,12 +333,12 @@
1.94 QSizeF heading_r=heading->getSize();
1.95 qreal heading_w=(qreal) heading_r.width() ;
1.96 qreal heading_h=(qreal) heading_r.height() ;
1.97 - QSizeF sysflags_r=systemFlags->getSize();
1.98 - qreal sysflags_h=sysflags_r.height();
1.99 - qreal sysflags_w=sysflags_r.width();
1.100 - QSizeF stanflags_r=standardFlags->getSize();
1.101 - qreal stanflags_h=stanflags_r.height();
1.102 - qreal stanflags_w=stanflags_r.width();
1.103 + QSizeF sysflags_r; //FIXME-1 =systemFlags->getSize();
1.104 + qreal sysflags_h=0;//sysflags_r.height();
1.105 + qreal sysflags_w=0;//sysflags_r.width();
1.106 + QSizeF stanflags_r; //FIXME-1 =standardFlags->getSize();
1.107 + qreal stanflags_h=0; //stanflags_r.height();
1.108 + qreal stanflags_w=0; //stanflags_r.width();
1.109 qreal w;
1.110 qreal h;
1.111
1.112 @@ -426,7 +430,7 @@
1.113 LinkableMapObj *lmo;
1.114 for (int i=0; i<treeItem->branchCount(); ++i)
1.115 {
1.116 - lmo=branch.at(i)->findMapObj(p, excludeLMO);
1.117 + lmo=treeItem->getBranchObjNum(i)->findMapObj(p, excludeLMO);
1.118 if (lmo != NULL) return lmo;
1.119 }
1.120
1.121 @@ -452,7 +456,7 @@
1.122 LinkableMapObj *lmo;
1.123 for (int i=0; i<treeItem->branchCount(); ++i)
1.124 {
1.125 - lmo=branch.at(i)->findID (sid);
1.126 + lmo=treeItem->getBranchObjNum(i)->findID (sid);
1.127 if (lmo != NULL) return lmo;
1.128 }
1.129
1.130 @@ -472,54 +476,22 @@
1.131 return NULL;
1.132 }
1.133
1.134 -void BranchObj::setHeading(QString s)
1.135 +void BranchObj::updateHeading()
1.136 {
1.137 - heading->setText(s); // set new heading
1.138 - calcBBoxSize(); // recalculate bbox
1.139 - positionBBox(); // rearrange contents
1.140 - requestReposition();
1.141 -}
1.142 -
1.143 -void BranchObj::setHideTmp (HideTmpMode mode)
1.144 -{
1.145 - if (mode==HideExport && (hideExport|| hasHiddenExportParent() ) )
1.146 + if (!treeItem)
1.147 {
1.148 - // Hide stuff according to hideExport flag and parents
1.149 - setVisibility (false);
1.150 - hidden=true;
1.151 - }else
1.152 - {
1.153 - // Do not hide, but still take care of scrolled status
1.154 - if ( ((BranchItem*)treeItem)->hasScrolledParent((BranchItem*)treeItem))
1.155 - setVisibility (false);
1.156 - else
1.157 - setVisibility (true);
1.158 - hidden=false;
1.159 - }
1.160 -
1.161 - // And take care of my children
1.162 - for (int i=0; i<treeItem->branchCount(); ++i)
1.163 - branch.at(i)->setHideTmp (mode);
1.164 -}
1.165 -
1.166 -bool BranchObj::hasHiddenExportParent()
1.167 -{
1.168 - // Calls parents recursivly to
1.169 - // find out, if we or parents are temp. hidden
1.170 -
1.171 - if (hidden || hideExport) return true;
1.172 -
1.173 - BranchObj* bo=(BranchObj*)parObj;
1.174 - if (bo)
1.175 - return bo->hasHiddenExportParent();
1.176 - else
1.177 - return false;
1.178 + qWarning ("BranchObj::udpateHeading treeItem==NULL");
1.179 + return;
1.180 + }
1.181 + cout << "BO::updateHeading: "<<treeItem->getHeading().toStdString()<<endl;
1.182 + heading->setText (treeItem->getHeading() );
1.183 + updateContentSize();
1.184 }
1.185
1.186 QString BranchObj::saveToDir (const QString &tmpdir,const QString &prefix, const QPointF& offset)
1.187 {
1.188 // Cloudy stuff can be hidden during exports
1.189 - if (hidden) return "";
1.190 + // FIXME-1 if (hidden) return "";
1.191
1.192 // Update of note is usually done while unselecting a branch
1.193 // if (isNoteInEditor) getNoteFromTextEditor(); //FIXME-2 moved to TreeItem
1.194 @@ -560,7 +532,7 @@
1.195 incIndent();
1.196
1.197 // save heading
1.198 - s+=valueElement("heading", getHeading(),
1.199 + s+=valueElement("heading", treeItem->getHeading(),
1.200 attribut ("textColor",QColor(heading->getColor()).name()));
1.201
1.202 // Save frame
1.203 @@ -580,7 +552,7 @@
1.204
1.205 // Save branches
1.206 for (int i=0; i<treeItem->branchCount(); ++i)
1.207 - s+=branch.at(i)->saveToDir(tmpdir,prefix,offset);
1.208 + s+=treeItem->getBranchObjNum(i)->saveToDir(tmpdir,prefix,offset);
1.209
1.210 // Save XLinks
1.211 QString ol; // old link
1.212 @@ -594,7 +566,7 @@
1.213 ol=cl;
1.214 } else
1.215 {
1.216 - qWarning (QString("Ignoring of duplicate xLink in %1").arg(getHeading()));
1.217 + qWarning (QString("Ignoring of duplicate xLink in %1").arg(treeItem->getHeading()));
1.218 }
1.219 }
1.220
1.221 @@ -743,7 +715,7 @@
1.222 {
1.223 // Save position in angle
1.224 for (int i=0; i<treeItem->branchCount(); ++i)
1.225 - branch.at(i)->angle=i;
1.226 + treeItem->getBranchObjNum(i)->angle=i;
1.227 }
1.228
1.229 void BranchObj::setDefAttr (BranchModification mod)
1.230 @@ -771,10 +743,9 @@
1.231 BranchObj* BranchObj::addBranch()
1.232 {
1.233 BranchObj* newbo=new BranchObj(scene,this);
1.234 - branch.append (newbo);
1.235 + //FIXME-1 branch.append (newbo);
1.236 newbo->setParObj(this);
1.237 newbo->setDefAttr(NewBranch);
1.238 - newbo->setHeading ("new");
1.239 /* FIXME-2 treeItem not set yet!!!
1.240 if ( ((BranchItem*)treeItem)->isScrolled() )
1.241 newbo->setVisibility (false);
1.242 @@ -789,7 +760,7 @@
1.243 BranchObj* BranchObj::addBranch(BranchObj* bo)
1.244 {
1.245 BranchObj* newbo=new BranchObj(scene,this);
1.246 - branch.append (newbo);
1.247 + //FIXME-1 branch.append (newbo);
1.248 newbo->copy(bo);
1.249 newbo->setParObj(this);
1.250 newbo->setDefAttr(MovedBranch);
1.251 @@ -804,7 +775,7 @@
1.252
1.253 BranchObj* BranchObj::addBranchPtr(BranchObj* bo)
1.254 {
1.255 - branch.append (bo);
1.256 + //FIXME-1 branch.append (bo);
1.257 bo->setParObj (this);
1.258 bo->depth=depth+1;
1.259 bo->setDefAttr(MovedBranch);
1.260 @@ -820,7 +791,7 @@
1.261 // Add new bo and resort branches
1.262 BranchObj *newbo=addBranch ();
1.263 newbo->angle=pos-0.5;
1.264 - qSort (branch.begin(),branch.end(), isAbove);
1.265 + //FIXME-1 qSort (branch.begin(),branch.end(), isAbove);
1.266 return newbo;
1.267 }
1.268
1.269 @@ -830,7 +801,7 @@
1.270 // Add new bo and resort branches
1.271 bo->angle=pos-0.5;
1.272 BranchObj *newbo=addBranch (bo);
1.273 - qSort (branch.begin(),branch.end(), isAbove);
1.274 + //FIXME-1 qSort (branch.begin(),branch.end(), isAbove);
1.275 return newbo;
1.276 }
1.277
1.278 @@ -839,14 +810,14 @@
1.279 savePosInAngle();
1.280 // Add new bo and resort branches
1.281 bo->angle=pos-0.5;
1.282 - branch.append (bo);
1.283 + //FIXME-1 branch.append (bo);
1.284 bo->setParObj (this);
1.285 bo->depth=depth+1;
1.286 bo->setDefAttr (MovedBranch);
1.287 BranchItem *bi=(BranchItem*)treeItem;
1.288 if ( bi->isScrolled() ) bi->tmpUnscroll();
1.289 //setLastSelectedBranch (bo); //FIXME-3 needed?
1.290 - qSort (branch.begin(),branch.end(), isAbove);
1.291 + //FIXME-1 qSort (branch.begin(),branch.end(), isAbove);
1.292 return bo;
1.293 }
1.294
1.295 @@ -872,8 +843,9 @@
1.296 clear();
1.297 }
1.298
1.299 -void BranchObj::removeBranch(BranchObj* bo)
1.300 +void BranchObj::removeBranch(BranchObj* bo) // FIXME-1 not needed here
1.301 {
1.302 +/*
1.303 // if bo is not in branch remove returns false, we
1.304 // don't care...
1.305
1.306 @@ -885,10 +857,12 @@
1.307 } else
1.308 qWarning ("BranchObj::removeBranch tried to remove non existing branch?!\n");
1.309 requestReposition();
1.310 + */
1.311 }
1.312
1.313 -void BranchObj::removeBranchPtr(BranchObj* bo)
1.314 +void BranchObj::removeBranchPtr(BranchObj* bo) // FIXME-1 not needed here
1.315 {
1.316 +/*
1.317 int i=branch.indexOf(bo);
1.318
1.319 if (i>=0)
1.320 @@ -896,6 +870,7 @@
1.321 else
1.322 qWarning ("BranchObj::removeBranchPtr tried to remove non existing branch?!\n");
1.323 requestReposition();
1.324 +*/
1.325 }
1.326
1.327 bool BranchObj::canMoveBranchUp()
1.328 @@ -911,17 +886,19 @@
1.329 return false;
1.330 }
1.331
1.332 -BranchObj* BranchObj::moveBranchUp(BranchObj* bo1) // modify my childlist
1.333 +BranchObj* BranchObj::moveBranchUp(BranchObj* bo1) // FIXME-1
1.334 {
1.335 +/*
1.336 savePosInAngle();
1.337 int i=branch.indexOf(bo1);
1.338 if (i>0)
1.339 { // -1 if bo1 not found
1.340 - branch.at(i)->angle--;
1.341 - branch.at(i-1)->angle++;
1.342 + treeItem->getBranchObjNum(i)->angle--;
1.343 + treeItem->getBranchObjNum(i-1)->angle++;
1.344 qSort (branch.begin(),branch.end(), isAbove);
1.345 - return branch.at(i);
1.346 + return treeItem->getBranchObjNum(i);
1.347 } else
1.348 +*/
1.349 return NULL;
1.350 }
1.351
1.352 @@ -938,19 +915,21 @@
1.353 return false;
1.354 }
1.355
1.356 -BranchObj* BranchObj::moveBranchDown(BranchObj* bo1)// modify my childlist
1.357 +BranchObj* BranchObj::moveBranchDown(BranchObj* bo1)// FIXME-1
1.358 {
1.359 +/*
1.360 savePosInAngle();
1.361 int i=branch.indexOf(bo1);
1.362 int j;
1.363 if (i <treeItem->branchCount())
1.364 {
1.365 j = i+1;
1.366 - branch.at(i)->angle++;
1.367 - branch.at(j)->angle--;
1.368 + treeItem->getBranchObjNum(i)->angle++;
1.369 + treeItem->getBranchObjNum(j)->angle--;
1.370 qSort (branch.begin(),branch.end(), isAbove);
1.371 - return branch.at(i);
1.372 + return treeItem->getBranchObjNum(i);
1.373 } else
1.374 +*/
1.375 return NULL;
1.376 }
1.377
1.378 @@ -964,8 +943,8 @@
1.379 {
1.380 madeChanges=false;
1.381 for(curChildIndex=1;curChildIndex<childCount;curChildIndex++){
1.382 - BranchObj* curChild=(BranchObj*)branch.at(curChildIndex);
1.383 - BranchObj* prevChild=(BranchObj*)branch.at(curChildIndex-1);
1.384 + BranchObj* curChild=(BranchObj*)treeItem->getBranchObjNum(curChildIndex);
1.385 + BranchObj* prevChild=(BranchObj*)treeItem->getBranchObjNum(curChildIndex-1);
1.386 if(prevChild->heading->text().compare(curChild->heading->text())>0)
1.387 {
1.388 this->moveBranchUp(curChild);
1.389 @@ -1015,41 +994,45 @@
1.390 qreal th = bboxTotal.height();
1.391 // TODO testing
1.392 /*
1.393 + QString h=QString (treeItem->depth(),' ');
1.394 + h+=treeItem->getHeading();
1.395 + h+=QString (15,' ');
1.396 + h.truncate (15);
1.397 QPointF pp; if (parObj) pp=parObj->getChildPos();
1.398 - cout << "BO::alignRelTo "<<qPrintable (getHeading());
1.399 - cout << " d="<<depth<<
1.400 - " ref="<<ref<<
1.401 -// " bbox.topLeft="<<bboxTotal.topLeft()<<
1.402 + cout << "BO::alignRelTo ";
1.403 + cout<<h.toStdString();
1.404 +// cout << " d="<<treeItem->depth()<<
1.405 +cout<< " ref="<<ref<<
1.406 + " bbox.tL="<<bboxTotal.topLeft()<<
1.407 " absPos="<<absPos<<
1.408 // " relPos="<<relPos<<
1.409 // " parPos="<<pp<<
1.410 - " width="<<bbox.width()<<
1.411 - " orient="<<orientation<<
1.412 - " alignSelf="<<alignSelf<<
1.413 + " w="<<bbox.width()<<
1.414 + " h="<<bbox.height()<<
1.415 +// " orient="<<orientation<<
1.416 +// " alignSelf="<<alignSelf<<
1.417 +// " scrolled="<<((BranchItem*)treeItem)->isScrolled()<<
1.418 // " pad="<<topPad<<","<<botPad<<","<<leftPad<<","<<rightPad<<
1.419 // " hidden="<<hidden<<
1.420 -// " th="<<th<<
1.421 + " th="<<th<<
1.422 endl;
1.423 */
1.424
1.425 setOrientation();
1.426 //updateLink();
1.427
1.428 - if (depth<2)
1.429 + if (depth==1)
1.430 {
1.431 - if (depth==1)
1.432 - {
1.433 - // Position relatively, if needed
1.434 - //if (useRelPos) move2RelPos (relPos.x(), relPos.y());
1.435 + // Position relatively, if needed
1.436 + //if (useRelPos) move2RelPos (relPos.x(), relPos.y());
1.437
1.438 - // Calc angle to mapCenter if I am a mainbranch
1.439 - // needed for reordering the mainbranches clockwise
1.440 - // around mapcenter
1.441 - angle=getAngle (QPointF ((int)(x() - parObj->getChildPos().x() ),
1.442 - (int)(y() - parObj->getChildPos().y() ) ) );
1.443 - }
1.444 - }
1.445 - else
1.446 + // Calc angle to mapCenter if I am a mainbranch
1.447 + // needed for reordering the mainbranches clockwise
1.448 + // around mapcenter
1.449 + angle=getAngle (QPointF ((int)(x() - parObj->getChildPos().x() ),
1.450 + (int)(y() - parObj->getChildPos().y() ) ) );
1.451 + }
1.452 + if (depth>1)
1.453 {
1.454 // Align myself depending on orientation and parent, but
1.455 // only if I am not a mainbranch or mapcenter itself
1.456 @@ -1074,7 +1057,7 @@
1.457 default:
1.458 qWarning ("LMO::alignRelativeTo: oops, no orientation given...");
1.459 break;
1.460 - }
1.461 + }
1.462 }
1.463 }
1.464
1.465 @@ -1095,12 +1078,12 @@
1.466 // Align the children depending on reference point
1.467 for (int i=0; i<treeItem->branchCount(); ++i)
1.468 {
1.469 - if (!branch.at(i)->isHidden())
1.470 + if (!treeItem->getBranchNum(i)->isHidden())
1.471 {
1.472 - branch.at(i)->alignRelativeTo (ref2,true);
1.473 + treeItem->getBranchObjNum(i)->alignRelativeTo (ref2,true);
1.474
1.475 // append next branch below current one
1.476 - ref2.setY(ref2.y() + branch.at(i)->getBBoxSizeWithChildren().height() );
1.477 + ref2.setY(ref2.y() + treeItem->getBranchObjNum(i)->getBBoxSizeWithChildren().height() );
1.478 }
1.479 }
1.480 }
1.481 @@ -1109,12 +1092,11 @@
1.482 void BranchObj::reposition()
1.483 {
1.484 /* TODO testing only
1.485 - if (!getHeading().isEmpty())
1.486 - cout << "BO::reposition "<<qPrintable(getHeading())<<endl;
1.487 + if (!treeItem->getHeading().isEmpty())
1.488 + cout << "BO::reposition "<<qPrintable(treeItem->getHeading())<<endl;
1.489 else
1.490 cout << "BO::reposition ???"<<endl;
1.491 -
1.492 - cout << " orient="<<orientation<<endl;
1.493 +// cout << " orient="<<orientation<<endl;
1.494 */
1.495
1.496 if (depth==0)
1.497 @@ -1128,7 +1110,7 @@
1.498
1.499 alignRelativeTo ( QPointF (absPos.x(),
1.500 absPos.y()-(bboxTotal.height()-bbox.height())/2) );
1.501 - qSort (branch.begin(),branch.end(), isAbove);
1.502 + //FIXME-2 qSort (branch.begin(),branch.end(), isAbove);
1.503 positionBBox(); // Reposition bbox and contents
1.504 } else
1.505 {
1.506 @@ -1143,7 +1125,7 @@
1.507 {
1.508 repositionRequest=false;
1.509 for (int i=0; i<treeItem->branchCount(); ++i)
1.510 - branch.at(i)->unsetAllRepositionRequests();
1.511 + treeItem->getBranchObjNum(i)->unsetAllRepositionRequests();
1.512 }
1.513
1.514
1.515 @@ -1176,13 +1158,14 @@
1.516 if ( ((BranchItem*)treeItem)->isScrolled() ) return r;
1.517
1.518 for (int i=0; i<treeItem->branchCount(); ++i)
1.519 - if (!branch.at(i)->isHidden())
1.520 - r=addBBox(branch.at(i)->getTotalBBox(),r);
1.521 + if (!treeItem->getBranchNum(i)->isHidden())
1.522 + r=addBBox(treeItem->getBranchObjNum(i)->getTotalBBox(),r);
1.523
1.524 - for (int i=0; i<floatimage.size(); ++i)
1.525 +/*
1.526 + FIXME-1 for (int i=0; i<floatimage.size(); ++i)
1.527 if (!floatimage.at(i)->isHidden())
1.528 r=addBBox(floatimage.at(i)->getTotalBBox(),r);
1.529 -
1.530 + */
1.531 return r;
1.532 }
1.533
1.534 @@ -1204,14 +1187,15 @@
1.535 bboxTotal.setY(bbox.y() );
1.536
1.537 // if branch is scrolled, ignore children, but still consider floatimages
1.538 - if ( ((BranchItem*)treeItem)->isScrolled() )
1.539 + BranchItem *bi=(BranchItem*)treeItem;
1.540 + if ( bi->isScrolled() )
1.541 {
1.542 bboxTotal.setWidth (bbox.width());
1.543 bboxTotal.setHeight(bbox.height());
1.544 return;
1.545 }
1.546
1.547 - if (hidden)
1.548 + if (bi->isHidden())
1.549 {
1.550 bboxTotal.setWidth (0);
1.551 bboxTotal.setHeight(0);
1.552 @@ -1235,10 +1219,10 @@
1.553 // minimum of y
1.554 for (int i=0; i<treeItem->branchCount(); ++i)
1.555 {
1.556 - if (!branch.at(i)->isHidden())
1.557 + if (!bi->getBranchNum(i)->isHidden())
1.558 {
1.559 - branch.at(i)->calcBBoxSizeWithChildren();
1.560 - br=branch.at(i)->getBBoxSizeWithChildren();
1.561 + bi->getBranchObjNum(i)->calcBBoxSizeWithChildren();
1.562 + br=bi->getBranchObjNum(i)->getBBoxSizeWithChildren();
1.563 r.setWidth( max (br.width(), r.width() ));
1.564 r.setHeight(br.height() + r.height() );
1.565 if (br.y()<bboxTotal.y()) bboxTotal.setY(br.y());
1.566 @@ -1246,7 +1230,7 @@
1.567 }
1.568 // Add myself and also
1.569 // add width of link to sum if necessary
1.570 - if (branch.isEmpty())
1.571 + if (bi->branchCount()<1)
1.572 bboxTotal.setWidth (bbox.width() + r.width() );
1.573 else
1.574 bboxTotal.setWidth (bbox.width() + r.width() + linkwidth);
1.575 @@ -1255,7 +1239,7 @@
1.576 }
1.577
1.578 /*
1.579 -void BranchObj::select() // FIXME-2 try to get rid of this in BO completely
1.580 +void BranchObj::select() // FIXME-4 try to get rid of this in BO completely
1.581 {
1.582 cout << "BO::select()\n";
1.583 textEditor->setText(treeItem->getNoteObj().getNote() );
1.584 @@ -1291,7 +1275,7 @@
1.585 */
1.586
1.587 /*
1.588 -void BranchObj::unselect() //FIXME-3 should not be needed
1.589 +void BranchObj::unselect() //FIXME-4 should not be needed
1.590 {
1.591 cout << "BO::unselect()\n";
1.592 LinkableMapObj::unselect();