1.1 --- a/imageobj.cpp Wed May 04 20:35:39 2005 +0000
1.2 +++ b/imageobj.cpp Mon Oct 16 12:42:54 2006 +0000
1.3 @@ -1,10 +1,12 @@
1.4 #include "imageobj.h"
1.5 +//Added by qt3to4:
1.6 +#include <QPixmap>
1.7
1.8 /////////////////////////////////////////////////////////////////
1.9 // ImageObj
1.10 /////////////////////////////////////////////////////////////////
1.11 -ImageObj::ImageObj( QCanvas *canvas )
1.12 - : QCanvasRectangle( canvas )
1.13 +ImageObj::ImageObj( Q3Canvas *canvas )
1.14 + : Q3CanvasRectangle( canvas )
1.15 {
1.16 // cout << "Const ImageObj (canvas)\n";
1.17 setZ(Z_ICON);
1.18 @@ -54,7 +56,7 @@
1.19 type=qimage;
1.20
1.21 #if !defined(Q_WS_QWS)
1.22 - pixmap.convertFromImage(image, OrderedAlphaDither);
1.23 + pixmap.convertFromImage(image, Qt::OrderedAlphaDither);
1.24 #endif
1.25 return true;
1.26 }
1.27 @@ -78,7 +80,7 @@
1.28 {
1.29 type=qimage;
1.30 image=img;
1.31 - pixmap.convertFromImage(image, OrderedAlphaDither);
1.32 + pixmap.convertFromImage(image, Qt::OrderedAlphaDither);
1.33 }
1.34
1.35 QPixmap ImageObj::getPixmap()
1.36 @@ -91,7 +93,7 @@
1.37 // On Qt/Embedded, we can paint a QImage as fast as a QPixmap,
1.38 // but on other platforms, we need to use a QPixmap.
1.39 #if defined(Q_WS_QWS)
1.40 - p.drawImage( int(x()), int(y()), image, 0, 0, -1, -1, OrderedAlphaDither );
1.41 + p.drawImage( int(x()), int(y()), image, 0, 0, -1, -1, Qt::OrderedAlphaDither );
1.42 #else
1.43 p.drawPixmap( int(x()), int(y()), pixmap );
1.44 #endif