ornamentedobj.h
author insilmaril
Mon Jul 27 12:53:17 2009 +0000 (2009-07-27)
changeset 782 ffb02a9bb508
parent 776 25e634a7e1dc
child 790 133e2ed6b9c5
permissions -rw-r--r--
Playing with dbus, fixed name of TW translation file
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#ifndef ORNAMENTEDOBJ_H
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#define ORNAMENTEDOBJ_H
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#include "attribute.h"
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#include "frameobj.h"
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#include "linkablemapobj.h"
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/*! \brief Adds various ornaments and data to the class LinkableMapObj
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The ornaments are:
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	- frame
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	- note
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	- references
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	- flags
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		- standard flags
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		- system flags
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	- attributes (key/value pairs)	
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 */
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class OrnamentedObj:public LinkableMapObj {
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public:	
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    OrnamentedObj ();
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    OrnamentedObj (QGraphicsScene*);
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    OrnamentedObj (OrnamentedObj*);
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    ~OrnamentedObj ();
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    virtual void init ();
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    virtual void copy (OrnamentedObj*);
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	virtual void setLinkColor();			// sets color according to colorhint, overloaded
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	virtual void setColor(QColor);			// set the color of text and link
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	QColor getColor ();						// get color of heading
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	virtual FrameObj* getFrame();
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	virtual FrameObj::FrameType getFrameType ();
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	virtual QString getFrameTypeName ();
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	virtual void setFrameType (const FrameObj::FrameType &);
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	virtual void setFrameType (const QString &);
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	virtual void setFramePadding (const int &);
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	virtual int  getFramePadding ();
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	virtual void setFrameBorderWidth(const int &);
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	virtual int  getFrameBorderWidth ();
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	virtual void setFramePenColor (QColor);
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	virtual QColor getFramePenColor ();
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	virtual void setFrameBrushColor (QColor);
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	virtual QColor getFrameBrushColor ();
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    virtual void positionContents();
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    virtual void move   (double,double);
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    virtual void move   (QPointF);
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    virtual void moveBy (double,double);
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    virtual void moveBy (QPointF);
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    virtual void move2RelPos (QPointF);		// move relativly to parent^
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    virtual void move2RelPos (double,double);
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	virtual void activateStandardFlag(Flag *flag);
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	virtual void deactivateStandardFlag(const QString &name);
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	virtual QString getSystemFlagName (const QPointF &p);
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protected:
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    HeadingObj *heading;			// Heading
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	FlagRowObj *systemFlags;		// System Flags
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	FlagRowObj *standardFlags;		// Standard Flags
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	FrameObj *frame;				// frame around object
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	QRectF ornamentsBBox;			// bbox of flags and heading
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};
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#endif