mapobj.h
author insilmaril
Mon Aug 04 13:35:54 2008 +0000 (2008-08-04)
changeset 724 cf14046909cd
parent 645 2abfdb7e85f4
child 754 db0ec4bcf416
permissions -rw-r--r--
Adding/moving MCO works again
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#ifndef MAPOBJ_H
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#define MAPOBJ_H
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#include <QGraphicsScene>
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#include <QGraphicsItem>
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#include "xmlobj.h"
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#define Z_BBOX      0
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#define Z_XLINK    10
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#define Z_LINK     20
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#define Z_FRAME    50
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#define Z_SELBOX   60
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#define Z_FLOATIMG 65
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#define Z_ICON     80
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#define Z_TEXT    100
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/*! \brief Base class for all objects visible on a map
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*/
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class MapObj:public XMLObj {
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public:
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    MapObj ();
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    MapObj (QGraphicsScene*);
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    MapObj (MapObj*);
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    virtual ~MapObj ();
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    virtual void init ();
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    virtual void copy (MapObj*);
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	virtual QGraphicsScene* getScene();
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    virtual qreal x();
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    virtual qreal y();
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	virtual qreal width();
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	virtual qreal height();
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	virtual QPointF getAbsPos();
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	virtual QString getPos();					// Return position as string (x,y)
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    virtual void move (double x,double y);      // move to absolute Position
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    virtual void move (QPointF p);
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    virtual void moveBy (double x,double y);    // move to relative Position
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    virtual QRectF getBBox();					// returns bounding box
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    virtual QRectF getClickBox();				// returns box to click
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    virtual QSizeF getSize();					// returns size of bounding box
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    virtual bool isVisibleObj();
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    virtual void setVisibility(bool);
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    virtual void positionBBox()=0;       
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	virtual void calcBBoxSize()=0;
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protected:  
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    QGraphicsScene* scene;
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    QRectF bbox;									// bounding box of MO itself
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	QRectF clickBox;								// area where mouseclicks are found
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    QPointF absPos;							    // Position on canvas
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    bool visible;
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};
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#endif