vymview.cpp
author insilmaril
Mon Jul 27 12:53:17 2009 +0000 (2009-07-27)
changeset 783 85dec6a8c12c
parent 775 6e4b586aa88a
child 788 78ba80b54bc4
permissions -rw-r--r--
Playing with dbus, fixed name of TW translation file
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#include "vymview.h"
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#include <iostream>
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using namespace std;
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#include "mainwindow.h"
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#include "mapeditor.h"
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#include "treeeditor.h"
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extern Main *mainWindow;
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VymView::VymView(VymModel *m)
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{
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	model=m;
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	// Create TreeView
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	treeEditor=new TreeEditor (model);
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	treeEditor->setModel ((QAbstractItemModel*)model);
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	//treeEditor->setMinimumWidth (50);
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	treeEditor->setColumnWidth (0,350);
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	selModel=treeEditor->selectionModel();
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	model->setSelectionModel (selModel);
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	connect (
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		selModel, SIGNAL (selectionChanged(const QItemSelection &, const QItemSelection &)), 
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		this,SLOT (changeSelection(const QItemSelection &,const QItemSelection &)));
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	// Create good old MapEditor
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	mapEditor=model->getMapEditor();
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	if (!mapEditor) mapEditor=new MapEditor (model);
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	connect (
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		selModel, SIGNAL (selectionChanged(const QItemSelection &, const QItemSelection &)), 
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		mapEditor,SLOT (updateSelection(const QItemSelection &,const QItemSelection &)));
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	connect (
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		selModel, SIGNAL (selectionChanged(const QItemSelection &, const QItemSelection &)), 
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		model,SLOT (updateSelection(const QItemSelection &,const QItemSelection &)));
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	connect (
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		model, SIGNAL (dataChanged(const QModelIndex &, const QModelIndex &)), 
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		mapEditor,SLOT (updateData(const QModelIndex &) ) );
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	// VymModel may want to update selection or other data, e.g. during animation
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	connect (
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		model, SIGNAL (selectionChanged(const QItemSelection &, const QItemSelection &)), 
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		mapEditor,SLOT (updateSelection(const QItemSelection &,const QItemSelection &)));
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	connect (
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		model, SIGNAL (noteHasChanged(QModelIndex) ),
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		mainWindow, SLOT (updateNoteEditor (QModelIndex) ) );
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	connect (
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		model, SIGNAL (expandAll() ),
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		this, SLOT (expandAll () ) );
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	connect (
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		model, SIGNAL (showSelection() ),
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		this, SLOT (showSelection() ) );
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	mapEditor->setAntiAlias (mainWindow->isAliased());
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	mapEditor->setSmoothPixmap(mainWindow->hasSmoothPixmapTransform());
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	addWidget (treeEditor);
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	addWidget (mapEditor);
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	// Set geometry
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	QList <int> widths;
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	widths<<120;
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	widths<<600;
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	setSizes(widths);
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}
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VymView::~VymView()
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{
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	//cout << "Destructor VymView\n";
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}
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VymModel* VymView::getModel()
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{
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	return model;
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}
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MapEditor* VymView::getMapEditor()
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{
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	return mapEditor;
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}
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void VymView::initFocus()
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{
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	mapEditor->setFocus();
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}
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QItemSelectionModel* VymView::selectionModel() 
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{
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	if (treeEditor) 
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		return selModel;
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	else 
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		std::cout <<"VymView::selectionModel: hey, no treeEditor so far???\n";
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	return NULL;
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}
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void VymView::changeSelection (const QItemSelection &newsel, const QItemSelection &oldsel)
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{
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	// Notify mainwindow to update satellites like NoteEditor, if needed (model==currenModel...)
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	mainWindow->changeSelection (model,newsel,oldsel);	// FIXME-5 maybe connect VymModel <-> MainWindow directly?
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	// would require to also get current model in mainWindow
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	//showSelection();
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}
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void VymView::expandAll()
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{
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	treeEditor->expandAll();
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}
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void VymView::showSelection()
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{
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	QModelIndex ix=model->getSelectedIndex();
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	treeEditor->scrollTo( ix, QAbstractItemView::EnsureVisible);
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	mapEditor->scrollTo ( ix);
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}
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