insilmaril@726
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#include "vymview.h"
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insilmaril@726
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insilmaril@804
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#include "branchitem.h"
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insilmaril@732
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#include "mainwindow.h"
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insilmaril@726
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#include "mapeditor.h"
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#include "treeeditor.h"
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extern Main *mainWindow;
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insilmaril@742
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VymView::VymView(VymModel *m)
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{
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model=m;
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// Create TreeView
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treeEditor=new TreeEditor (model);
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//treeEditor->setModel ((QAbstractItemModel*)model);
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//treeEditor->setMinimumWidth (50);
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treeEditor->setColumnWidth (0,150);
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treeEditor->setAnimated (true);
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selModel=new QItemSelectionModel (model);
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model->setSelectionModel (selModel);
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treeEditor->setSelectionModel (selModel);
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// Create good old MapEditor
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mapEditor=model->getMapEditor();
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if (!mapEditor) mapEditor=new MapEditor (model);
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// Create Layout
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QVBoxLayout* mainLayout = new QVBoxLayout (this); //FIXME-4 not needed
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QSplitter *splitter= new QSplitter (this);
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QSizePolicy sizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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splitter->setSizePolicy(sizePolicy);
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mainLayout->addWidget (splitter);
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// Connect selections
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// Selection in Model changed
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connect (
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selModel, SIGNAL (selectionChanged(const QItemSelection &, const QItemSelection &)),
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this,SLOT (changeSelection(const QItemSelection &,const QItemSelection &)));
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// Tell MapEditor to update selection
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/* FIXME-3 done implicit here in VymView
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connect (
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selModel, SIGNAL (selectionChanged(const QItemSelection &, const QItemSelection &)),
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mapEditor,SLOT (updateSelection(const QItemSelection &,const QItemSelection &)));
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*/
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// Needed to update selbox during animation
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connect (
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model, SIGNAL (selectionChanged(const QItemSelection &, const QItemSelection &)),
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mapEditor,SLOT (updateSelection(const QItemSelection &,const QItemSelection &)));
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// Connect data changed signals
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connect (
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model, SIGNAL (dataChanged(const QModelIndex &, const QModelIndex &)),
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mapEditor,SLOT (updateData(const QModelIndex &) ) );
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connect (
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model, SIGNAL (sortFilterChanged (const QString &)),
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treeEditor, SLOT (setSortFilter (const QString &) ) );
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connect (
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model, SIGNAL (noteHasChanged(QModelIndex) ),
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mainWindow, SLOT (updateNoteEditor (QModelIndex) ) );
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connect (
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model, SIGNAL (expandAll() ),
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this, SLOT (expandAll () ) );
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connect (
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model, SIGNAL (expandOneLevel() ),
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this, SLOT (expandOneLevel() ) );
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connect (
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model, SIGNAL (collapseOneLevel() ),
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this, SLOT (collapseOneLevel() ) );
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connect (
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model, SIGNAL (showSelection() ),
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this, SLOT (showSelection() ) );
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mapEditor->setAntiAlias (mainWindow->isAliased());
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mapEditor->setSmoothPixmap(mainWindow->hasSmoothPixmapTransform());
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splitter->addWidget (treeEditor);
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splitter->addWidget (mapEditor);
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// Set geometry
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QList <int> widths;
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widths<<200;
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widths<<600;
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splitter->setSizes(widths);
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}
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VymView::~VymView()
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{
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//cout << "Destructor VymView\n";
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}
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VymModel* VymView::getModel()
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{
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return model;
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}
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MapEditor* VymView::getMapEditor()
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{
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return mapEditor;
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}
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void VymView::initFocus()
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{
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mapEditor->setFocus();
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}
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void VymView::changeSelection (const QItemSelection &newsel, const QItemSelection &oldsel)
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{
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//cout << "VV::changeSelection newsel.count="<<newsel.indexes().count()<<endl;
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mainWindow->changeSelection (model,newsel,oldsel);
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mapEditor->updateSelection (newsel,oldsel);
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if (newsel.indexes().count()>0)
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{
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QModelIndex ix=newsel.indexes().first();
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selModel->setCurrentIndex (ix,QItemSelectionModel::ClearAndSelect );
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treeEditor->setCurrentIndex (ix);
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showSelection();
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}
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}
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void VymView::expandAll()
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{
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treeEditor->expandAll();
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}
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void VymView::expandOneLevel()
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{
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int level=999999;
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int d;
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BranchItem *cur=NULL;
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BranchItem *prev=NULL;
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QModelIndex pix;
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// Find level to expand
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model->nextBranch(cur,prev);
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while (cur)
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{
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pix=model->index (cur);
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d=cur->depth();
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if (!treeEditor->isExpanded(pix) && d < level)
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level=d;
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model->nextBranch(cur,prev);
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}
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// Expand all to level
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cur=NULL;
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prev=NULL;
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model->nextBranch(cur,prev);
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while (cur)
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{
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pix=model->index (cur);
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d=cur->depth();
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if (!treeEditor->isExpanded(pix) && d <= level && cur->branchCount()>0)
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treeEditor->setExpanded(pix,true);
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model->nextBranch(cur,prev);
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}
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/* FIXME-3 optimize expanding by using flat version of next
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model->nextBranch(cur,prev,false);
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while (cur)
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{
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cout << "ok: "<<cur->getHeadingStd()<<endl./re/videochristinaprison1_wmvl.wmv
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;
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model->nextBranch(cur,prev,false);
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}
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*/
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}
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void VymView::collapseOneLevel()
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{
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int level=-1;
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int d;
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BranchItem *cur=NULL;
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BranchItem *prev=NULL;
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QModelIndex pix;
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// Find level to collapse
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model->nextBranch(cur,prev);
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while (cur)
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{
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pix=model->index (cur);
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d=cur->depth();
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if (treeEditor->isExpanded(pix) && d > level)
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level=d;
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model->nextBranch(cur,prev);
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}
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// collapse all to level
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cur=NULL;
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prev=NULL;
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model->nextBranch(cur,prev);
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while (cur)
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{
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pix=model->index (cur);
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d=cur->depth();
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if (treeEditor->isExpanded(pix) && d >= level)
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treeEditor->setExpanded(pix,false);
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model->nextBranch(cur,prev);
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}
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}
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void VymView::showSelection()
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{
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QModelIndex ix=model->getSelectedIndex();
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treeEditor->scrollTo( ix, QAbstractItemView::EnsureVisible);
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mapEditor->scrollTo ( ix); // FIXME-3 also called from MapEditor::updateSelection...
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}
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void VymView::toggleTreeEditor()
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{
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if (treeEditor->isVisible() )
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treeEditor->hide();
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else
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treeEditor->show();
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}
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