imageobj.cpp
author insilmaril
Thu Nov 16 10:07:12 2006 +0000 (2006-11-16)
changeset 400 4bdeec4f279e
parent 98 58adc2d2ed08
child 408 c2a05fa925a1
permissions -rw-r--r--
Version 1.8.59: More fixes in undo/redo area
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#include "imageobj.h"
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//Added by qt3to4:
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#include <QPixmap>
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/////////////////////////////////////////////////////////////////
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// ImageObj
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/////////////////////////////////////////////////////////////////
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ImageObj::ImageObj( Q3Canvas *canvas )
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    : Q3CanvasRectangle( canvas )
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{
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//	cout << "Const ImageObj (canvas)\n";
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    setZ(Z_ICON);	
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	type=undef;
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}
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ImageObj::~ImageObj()
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{
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//   cout << "Destr ImageObj\n";
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}
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void ImageObj::copy(ImageObj* other)
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{
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	setSize (other->width(), other->height() );
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	setVisibility (other->isVisible() );
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	type=other->type;
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//	if (type==qimage)
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		image=other->image;
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//	if (type==qpixmap)
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		pixmap=other->pixmap;
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}
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void ImageObj::setVisibility (bool v)
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{
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	if (v)	
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		show();
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	else
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		hide();
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}
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void ImageObj::save(const QString &fn, const char *format)
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{
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	switch (type)
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	{
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		case undef: qWarning("Warning: ImageObj::save() type=undef");break;
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		case qimage: image.save (fn,format,-1);break;
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		case qpixmap: pixmap.save (fn,format,-1);break;
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	}
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}
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bool ImageObj::load (const QString &fn)
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{
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	if (!image.load( fn) )
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		//cout << "Fatal Error in ImageObj::load ("<<fn<<")\n";
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		return false;
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    setSize( image.width(), image.height() );
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	type=qimage;
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#if !defined(Q_WS_QWS)
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    pixmap.convertFromImage(image, Qt::OrderedAlphaDither);
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#endif
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	return true;
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}
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bool ImageObj::load (QPixmap pm)
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{
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#if !defined(Q_WS_QWS)
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    //pixmap.convertFromImage(image, OrderedAlphaDither);
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	type=qpixmap;
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	pixmap=pm;
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    setSize( pm.width(), pm.height() );
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#else
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	type=qimage;
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	image=pm;
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    setSize( image.width(), image.height() );
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#endif
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	return true;
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}
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void ImageObj::setImage(QImage img)
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{
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	type=qimage;
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	image=img;
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    pixmap.convertFromImage(image, Qt::OrderedAlphaDither);
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}
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QPixmap ImageObj::getPixmap()
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{
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	return pixmap;
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}
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void ImageObj::drawShape( QPainter &p )
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{
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// On Qt/Embedded, we can paint a QImage as fast as a QPixmap,
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// but on other platforms, we need to use a QPixmap.
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#if defined(Q_WS_QWS)
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    p.drawImage( int(x()), int(y()), image, 0, 0, -1, -1, Qt::OrderedAlphaDither );
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#else
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    p.drawPixmap( int(x()), int(y()), pixmap );
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#endif
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}
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