mapobj.h
author insilmaril
Tue Jul 19 15:57:49 2005 +0000 (2005-07-19)
changeset 130 30cd58b70d02
parent 0 7a96bd401351
child 175 728f51b71e71
permissions -rw-r--r--
undoCommand also for moving floatimage
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#ifndef MAPOBJ_H
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#define MAPOBJ_H
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#include <qcanvas.h>
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#include <iostream>
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#include "misc.h"
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using namespace std;
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#define Z_BBOX     0
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#define Z_XLINK   10
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#define Z_LINK    20
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#define Z_FRAME   50
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#define Z_SELBOX  60
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#define Z_ICON    80
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#define Z_TEXT   100
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class MapObj:public xmlObj {
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public:
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    MapObj ();
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    MapObj (QCanvas*);
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    MapObj (MapObj*);
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    virtual ~MapObj ();
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    virtual void init ();
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    virtual void copy (MapObj*);
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	virtual QCanvas* getCanvas();
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    virtual int x();
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    virtual int y();
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	virtual int width();
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	virtual int height();
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	virtual QString getPos();					// Return position as string (x,y)
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    virtual void move (double x,double y);      // move to absolute Position
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    virtual void moveBy (double x,double y);    // move to relative Position
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    virtual bool inBBox(QPoint);				// Check if Point is in bbox
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    virtual QRect getBBox();					// returns bounding box
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    virtual QRect addBBox(QRect,QRect);			// returns bbox which includes both boxes
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    virtual QSize getSize();					// returns size of bounding box
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    virtual bool isVisibleObj();
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    virtual void setVisibility(bool);
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protected:  
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    QCanvas* canvas;
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    QRect bbox;									// bounding box of MO itself
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    virtual void positionBBox()=0;       
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	virtual void calcBBoxSize()=0;
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    QPoint absPos;							    // Position on canvas
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    bool visible;
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};
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#endif