branchobj.cpp
author insilmaril
Tue May 26 11:24:51 2009 +0000 (2009-05-26)
changeset 774 2f002657dada
parent 772 e3f722759c7e
child 775 6e4b586aa88a
permissions -rw-r--r--
added missing new files
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#include "branchobj.h"
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#include "branchitem.h"
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#include "geometry.h"
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#include "mapeditor.h"
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#include "mainwindow.h"
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#include "misc.h"
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extern FlagRow *standardFlagsMaster;
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extern FlagRow *systemFlagsMaster;
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/////////////////////////////////////////////////////////////////
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// BranchObj
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/////////////////////////////////////////////////////////////////
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BranchObj::BranchObj () :OrnamentedObj()	// FIXME-3 needed at all?
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{
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//    cout << "Const BranchObj ()\n";
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    setParObj (this);	
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    init();
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}
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BranchObj::BranchObj (QGraphicsScene* s):OrnamentedObj (s)// FIXME-3 needed at all?
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{
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//    cout << "Const BranchObj (s)  \n";
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	parObj=NULL;
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    scene=s;
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	init();
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}
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BranchObj::BranchObj (QGraphicsScene* s, LinkableMapObj* p):OrnamentedObj (s)// FIXME-3 needed at all?
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{
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//    cout << "Const BranchObj (s,p)\n";
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    scene=s;
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    setParObj (p);	
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	if (treeItem->depth()==1)	// FIXME-3 needed to recursively calc depth?
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		// Calc angle to mapCenter if I am a mainbranch
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		// needed for reordering the mainbranches clockwise 
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		// around mapcenter 
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		angle=getAngle (QPointF (x() - parObj->getChildPos().x() , 
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								(y() - parObj->getChildPos().y() ) ) );
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    init();
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}
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BranchObj::~BranchObj ()
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{
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//	cout << "Destr BranchObj of "<<this<<" ("<<treeItem->getHeading().toStdString()<<")"<<endl;
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	// If I'm animated, I need to un-animate myself first
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	if (anim.isAnimated() )
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	{
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		anim.setAnimated (false);
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		VymModel *model=treeItem->getModel();
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		model->stopAnimation (this);
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	}
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	// Check, if this branch was the last child to be deleted
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	// If so, unset the scrolled flags in parent // FIXME-2 better do this in model?
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	/*
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	BranchObj *po=(BranchObj*)parObj;
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	BranchObj *bo;
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	if (po)
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	{
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		bo=((BranchObj*)parObj)->getLastBranch();
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		if (bo) po->unScroll();
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	}
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	*/
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	clear();
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}
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bool BranchObj::operator< ( const BranchObj & other )
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{
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    return  angle < other.angle;
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}
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bool BranchObj::operator== ( const BranchObj & other )
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{
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    return angle == other.angle;
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}
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void BranchObj::init () 
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{
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	if (parObj)
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	{
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		absPos=getRandPos();
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		absPos+=parObj->getChildPos();
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	}
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	includeImagesVer=false;
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	includeImagesHor=false;
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}
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void BranchObj::copy (BranchObj* other)
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{
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    OrnamentedObj::copy(other);
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	for (int i=0; i<other->floatimage.size(); ++i)
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		addFloatImage  (other->floatimage.at(i));
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	setVisibility (other->visible);
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	angle=other->angle;
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    positionBBox();
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}
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void BranchObj::clear() 
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{
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	//setVisibility (true); //FIXME-4 needed?
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	while (!floatimage.isEmpty())
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		delete floatimage.takeFirst();
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	while (!xlink.isEmpty())
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		delete xlink.takeFirst();
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}
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bool isAbove (BranchObj* a, BranchObj *b)
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{
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	if (a->angle < b->angle)
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		return true;
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	else	
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		return false;
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}
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void BranchObj::setParObjTmp(LinkableMapObj* lmo, QPointF m, int off)
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{
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	// Temporary link to lmo
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	// m is position of mouse pointer 
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	// offset 0: default 1: below lmo   -1 above lmo  (if possible)
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	BranchObj* o=(BranchObj*)(lmo);
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	if (!parObjTmpBuf) 
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		parObjTmpBuf=parObj;
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	// ignore mapcenter and mainbranch
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	if (treeItem->depth()<2) off=0;
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	if (off==0)
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		link2ParPos=false;
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	else
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		link2ParPos=true;
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	parObj=o;
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	// FIXME-2 depth=parObj->getDepth()+1;
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	// setLinkStyle calls updateLink, only set it once
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	if (style!=getDefLinkStyle() ) setLinkStyle (getDefLinkStyle());
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	// Move temporary to new position at destination
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	// Usually the positioning would be done by reposition(),
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	// but then also the destination branch would "Jump" around...
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	// Better just do it approximately
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	if (treeItem->depth()==1)	// FIXME-3 needed to recursively calc depth?
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	{	// new parent is the mapcenter itself
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		QPointF p= normalise ( QPointF (m.x() - o->getChildPos().x(),
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									  m.y() - o->getChildPos().y() ));
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		if (p.x()<0) p.setX( p.x()-bbox.width() );
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		move2RelPos (p);
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	} else
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	{	
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		qreal y;
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		if (off==0)
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		{
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			// new parent is just a branch, link to it
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			QRectF t=o->getBBoxSizeWithChildren();
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			if (o->getTreeItem()->getLastBranch())
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				y=t.y() + t.height() ;
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			else
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				y=t.y();
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		} else
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		{
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			if (off<0)
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				// we want to link above lmo
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				y=o->y() - height() + 5;
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			else	
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				// we want to link below lmo
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				// Bottom of sel should be 5 pixels above
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				// the bottom of the branch _below_ the target:
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				// Don't try to find that branch, guess 12 pixels
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				y=o->getChildPos().y()  -height() + 12; 
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		}	
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		if (o->getOrientation()==LinkableMapObj::LeftOfCenter)
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			move ( o->getChildPos().x() - linkwidth, y );
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		else	
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			move (o->getChildPos().x() + linkwidth, y );
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	}	
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	// updateLink is called implicitly in move
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	requestReposition();	
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}
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void BranchObj::unsetParObjTmp()
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{
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	if (parObjTmpBuf) 
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	{
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		link2ParPos=false;
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		parObj=parObjTmpBuf;
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		parObjTmpBuf=NULL;
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		//FIXME-2 depth=parObj->getDepth()+1;
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		setLinkStyle (getDefLinkStyle() );
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		updateLink();
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	}		
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}
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void BranchObj::setVisibility(bool v, int toDepth)
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{
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	BranchItem *bi=(BranchItem*)treeItem;
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    if (bi->depth() <= toDepth)
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    {
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		frame->setVisibility(v);
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		heading->setVisibility(v);
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		systemFlags->setVisibility(v);
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		standardFlags->setVisibility(v);
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		LinkableMapObj::setVisibility (v);
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		int i;
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		for (i=0; i<floatimage.size(); ++i)
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			floatimage.at(i)->setVisibility (v);
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		for (i=0; i<xlink.size(); ++i)	
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			xlink.at(i)->setVisibility ();	
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		// Only change children, if I am not scrolled
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		if (! bi->isScrolled() && (bi->depth() < toDepth))
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		{
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			// Now go recursivly through all children
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			for (i=0; i<treeItem->branchCount(); ++i)
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				treeItem->getBranchObjNum(i)->setVisibility (v,toDepth);	
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		}
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    } // depth <= toDepth	
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	requestReposition();
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}	
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void BranchObj::setVisibility(bool v)
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{
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    setVisibility (v,MAX_DEPTH);
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}
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void BranchObj::setLinkColor ()
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{
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	// Overloaded from LinkableMapObj
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	// BranchObj can use color of heading
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	VymModel *model=treeItem->getModel();
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	if (model)
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	{
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		if (model->getMapLinkColorHint()==HeadingColor)
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			LinkableMapObj::setLinkColor (heading->getColor() );
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		else	
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			LinkableMapObj::setLinkColor ();
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	}		
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}
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void BranchObj::updateContentSize()
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{
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	calcBBoxSize();
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	positionBBox();
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	requestReposition();
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}
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void BranchObj::positionContents()
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{
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    for (int i=0; i<floatimage.size(); ++i )
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		floatimage.at(i)->reposition();
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	OrnamentedObj::positionContents();
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}
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void BranchObj::move (double x, double y)
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{
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	OrnamentedObj::move (x,y);
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    for (int i=0; i<floatimage.size(); ++i )
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		floatimage.at(i)->reposition();
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    positionBBox();
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}
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void BranchObj::move (QPointF p)
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{
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	move (p.x(), p.y());
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}
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void BranchObj::moveBy (double x, double y)
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{
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	OrnamentedObj::moveBy (x,y);
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	for (int i=0; i<treeItem->branchCount(); ++i)
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		treeItem->getBranchObjNum(i)->moveBy (x,y);
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    positionBBox();
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}
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void BranchObj::moveBy (QPointF p)
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{
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	moveBy (p.x(), p.y());
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}
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void BranchObj::positionBBox()
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{
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	QPointF ap=getAbsPos();
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	bbox.moveTopLeft (ap);
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	positionContents();
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	// set the frame
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	frame->setRect(QRectF(bbox.x(),bbox.y(),bbox.width(),bbox.height() ) );
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	// Update links to other branches
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	for (int i=0; i<xlink.size(); ++i)
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		xlink.at(i)->updateXLink();
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}
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void BranchObj::calcBBoxSize()
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{
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    QSizeF heading_r=heading->getSize();
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    qreal heading_w=(qreal) heading_r.width() ;
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    qreal heading_h=(qreal) heading_r.height() ;
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    QSizeF sysflags_r=systemFlags->getSize();
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	qreal sysflags_h=sysflags_r.height();
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	qreal sysflags_w=sysflags_r.width();
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    QSizeF stanflags_r=standardFlags->getSize();
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	qreal stanflags_h=stanflags_r.height();
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	qreal stanflags_w=stanflags_r.width();
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    qreal w;
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    qreal h;
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	// set width to sum of all widths
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	w=heading_w + sysflags_w + stanflags_w;
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	// set height to maximum needed height
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	h=max (sysflags_h,stanflags_h);
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	h=max (h,heading_h);
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	// Save the dimension of flags and heading
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	ornamentsBBox.setSize ( QSizeF(w,h));
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	// clickBox includes Flags and Heading
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    clickBox.setSize (ornamentsBBox.size() );
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	// Floatimages 
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	QPointF rp;
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	topPad=botPad=leftPad=rightPad=0;
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	if (includeImagesVer || includeImagesHor)
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	{
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		if (treeItem->imageCount()>0)
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		{
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			for (int i=0; i<floatimage.size(); ++i )
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			{
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				rp=floatimage.at(i)->getRelPos();
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				if (includeImagesVer)
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				{
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					if (rp.y() < 0) 
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						topPad=max (topPad,-rp.y()-h);
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					if (rp.y()+floatimage.at(i)->height() > 0)
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						botPad=max (botPad,rp.y()+floatimage.at(i)->height());
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				}		
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				if (includeImagesHor)
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				{
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					if (orientation==LinkableMapObj::RightOfCenter)
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					{
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						if (-rp.x()-w > 0) 
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							leftPad=max (leftPad,-rp.x()-w);
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						if (rp.x()+floatimage.at(i)->width() > 0)
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							rightPad=max (rightPad,rp.x()+floatimage.at(i)->width());
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					} else
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					{
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						if (rp.x()< 0) 
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							leftPad=max (leftPad,-rp.x());
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						if (rp.x()+floatimage.at(i)->width() > w)
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							rightPad=max (rightPad,rp.x()+floatimage.at(i)->width()-w);
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					}
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				}		
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			}	
insilmaril@169
   373
		}	
insilmaril@169
   374
		h+=topPad+botPad;
insilmaril@213
   375
		w+=leftPad+rightPad;
insilmaril@169
   376
	}
insilmaril@169
   377
insilmaril@169
   378
	// Frame thickness
insilmaril@462
   379
    w+=frame->getPadding();
insilmaril@462
   380
    h+=frame->getPadding();
insilmaril@169
   381
	
insilmaril@169
   382
	// Finally set size
insilmaril@408
   383
    bbox.setSize (QSizeF (w,h));
insilmaril@0
   384
}
insilmaril@0
   385
insilmaril@223
   386
void BranchObj::setDockPos()
insilmaril@223
   387
{
insilmaril@382
   388
	// Sets childpos and parpos depending on orientation
insilmaril@462
   389
	if (getOrientation()==LinkableMapObj::LeftOfCenter )
insilmaril@223
   390
    {
insilmaril@440
   391
		childPos=QPointF (
insilmaril@440
   392
			ornamentsBBox.bottomLeft().x(), 
insilmaril@440
   393
			bottomlineY);
insilmaril@440
   394
		parPos=QPointF (
insilmaril@440
   395
			ornamentsBBox.bottomRight().x(),
insilmaril@440
   396
			bottomlineY);
insilmaril@223
   397
    } else
insilmaril@223
   398
    {
insilmaril@440
   399
		childPos=QPointF (
insilmaril@440
   400
			ornamentsBBox.bottomRight().x(), 
insilmaril@440
   401
			bottomlineY);
insilmaril@440
   402
		parPos=QPointF (
insilmaril@440
   403
			ornamentsBBox.bottomLeft().x(),
insilmaril@440
   404
			bottomlineY);
insilmaril@223
   405
    }
insilmaril@223
   406
}
insilmaril@382
   407
insilmaril@767
   408
void BranchObj::updateData()
insilmaril@0
   409
{
insilmaril@767
   410
	bool changed=false;
insilmaril@753
   411
	if (!treeItem)
insilmaril@254
   412
	{
insilmaril@753
   413
		qWarning ("BranchObj::udpateHeading treeItem==NULL");
insilmaril@753
   414
		return;
insilmaril@753
   415
	}
insilmaril@767
   416
	QString s=treeItem->getHeading();
insilmaril@767
   417
	if (s!=heading->text())
insilmaril@767
   418
	{
insilmaril@767
   419
		heading->setText (s);
insilmaril@767
   420
		changed=true;
insilmaril@767
   421
	}
insilmaril@767
   422
	QStringList TIactiveFlags=treeItem->activeStandardFlagNames();
insilmaril@767
   423
insilmaril@767
   424
	// Add missing standard flags active in TreeItem
insilmaril@767
   425
	for (int i=0;i<=TIactiveFlags.size()-1;i++)
insilmaril@767
   426
	{	
insilmaril@767
   427
		if (!standardFlags->isActive (TIactiveFlags.at(i) ))
insilmaril@767
   428
		{
insilmaril@767
   429
			Flag *f=standardFlagsMaster->getFlag(TIactiveFlags.at(i));
insilmaril@767
   430
			if (f) standardFlags->activate (f);
insilmaril@767
   431
			changed=true;
insilmaril@767
   432
		}
insilmaril@767
   433
	}
insilmaril@767
   434
	// Remove standard flags no longer active in TreeItem
insilmaril@767
   435
	QStringList BOactiveFlags=standardFlags->activeFlagNames();
insilmaril@767
   436
	for (int i=0;i<BOactiveFlags.size();++i)
insilmaril@767
   437
		if (!TIactiveFlags.contains (BOactiveFlags.at(i)))
insilmaril@767
   438
		{
insilmaril@767
   439
			standardFlags->deactivate (BOactiveFlags.at(i));
insilmaril@767
   440
			changed=true;
insilmaril@767
   441
		}	
insilmaril@767
   442
insilmaril@767
   443
	// Add missing system flags active in TreeItem
insilmaril@767
   444
	TIactiveFlags=treeItem->activeSystemFlagNames();
insilmaril@767
   445
	for (int i=0;i<TIactiveFlags.size();++i)
insilmaril@767
   446
	{	
insilmaril@767
   447
		if (!systemFlags->isActive (TIactiveFlags.at(i) ))
insilmaril@767
   448
		{
insilmaril@767
   449
			Flag *f=systemFlagsMaster->getFlag(TIactiveFlags.at(i));
insilmaril@767
   450
			if (f) systemFlags->activate (f);
insilmaril@767
   451
			changed=true;
insilmaril@767
   452
		}
insilmaril@767
   453
	}
insilmaril@767
   454
	// Remove system flags no longer active in TreeItem
insilmaril@767
   455
	BOactiveFlags=systemFlags->activeFlagNames();
insilmaril@767
   456
	for (int i=0;i<BOactiveFlags.size();++i)
insilmaril@767
   457
	{
insilmaril@767
   458
		if (!TIactiveFlags.contains (BOactiveFlags.at(i)))
insilmaril@767
   459
		{
insilmaril@767
   460
			systemFlags->deactivate (BOactiveFlags.at(i));
insilmaril@767
   461
			changed=true;
insilmaril@767
   462
		}	
insilmaril@767
   463
	}
insilmaril@767
   464
insilmaril@767
   465
	if (changed)
insilmaril@767
   466
		updateContentSize();
insilmaril@254
   467
}
insilmaril@254
   468
insilmaril@0
   469
insilmaril@95
   470
void BranchObj::addXLink (XLinkObj *xlo)
insilmaril@83
   471
{
insilmaril@95
   472
	xlink.append (xlo);
insilmaril@83
   473
	
insilmaril@83
   474
}
insilmaril@83
   475
insilmaril@95
   476
void BranchObj::removeXLinkRef (XLinkObj *xlo)
insilmaril@83
   477
{
insilmaril@406
   478
	xlink.removeAt (xlink.indexOf(xlo));
insilmaril@83
   479
}
insilmaril@83
   480
insilmaril@95
   481
void BranchObj::deleteXLink(XLinkObj *xlo)
insilmaril@83
   482
{
insilmaril@95
   483
	xlo->deactivate();
insilmaril@95
   484
	if (!xlo->isUsed()) delete (xlo);
insilmaril@83
   485
}
insilmaril@83
   486
insilmaril@95
   487
void BranchObj::deleteXLinkAt (int i)
insilmaril@94
   488
{
insilmaril@95
   489
	XLinkObj *xlo=xlink.at(i);
insilmaril@95
   490
	xlo->deactivate();
insilmaril@95
   491
	if (!xlo->isUsed()) delete(xlo);
insilmaril@94
   492
}
insilmaril@94
   493
insilmaril@97
   494
XLinkObj* BranchObj::XLinkAt (int i)
insilmaril@97
   495
{
insilmaril@97
   496
	return xlink.at(i);
insilmaril@97
   497
}
insilmaril@97
   498
insilmaril@95
   499
BranchObj* BranchObj::XLinkTargetAt (int i)
insilmaril@89
   500
{
insilmaril@406
   501
	if (i>=0 && i<xlink.size())
insilmaril@406
   502
	{
insilmaril@406
   503
		if (xlink.at(i))
insilmaril@406
   504
			return xlink.at(i)->otherBranch (this);
insilmaril@406
   505
	}
insilmaril@406
   506
	return NULL;
insilmaril@89
   507
}
insilmaril@89
   508
insilmaril@169
   509
void BranchObj::setIncludeImagesVer(bool b)
insilmaril@169
   510
{
insilmaril@169
   511
	includeImagesVer=b;
insilmaril@169
   512
	calcBBoxSize();
insilmaril@169
   513
	positionBBox();
insilmaril@169
   514
	requestReposition();
insilmaril@169
   515
}
insilmaril@169
   516
insilmaril@169
   517
bool BranchObj::getIncludeImagesVer()
insilmaril@169
   518
{
insilmaril@169
   519
	return includeImagesVer;
insilmaril@169
   520
}
insilmaril@169
   521
insilmaril@169
   522
void BranchObj::setIncludeImagesHor(bool b)
insilmaril@169
   523
{
insilmaril@169
   524
	includeImagesHor=b;
insilmaril@169
   525
	calcBBoxSize();
insilmaril@169
   526
	positionBBox();
insilmaril@169
   527
	requestReposition();
insilmaril@169
   528
}
insilmaril@169
   529
insilmaril@169
   530
bool BranchObj::getIncludeImagesHor()
insilmaril@169
   531
{
insilmaril@169
   532
	return includeImagesHor;
insilmaril@169
   533
}
insilmaril@169
   534
insilmaril@169
   535
QString BranchObj::getIncludeImageAttr()
insilmaril@169
   536
{
insilmaril@169
   537
	QString a;
insilmaril@169
   538
	if (includeImagesVer)
insilmaril@169
   539
		a=attribut ("incImgV","true");
insilmaril@169
   540
	else
insilmaril@169
   541
		a=attribut ("incImgV","false");
insilmaril@169
   542
	if (includeImagesHor)
insilmaril@213
   543
		a+=attribut ("incImgH","true");
insilmaril@169
   544
	else
insilmaril@213
   545
		a+=attribut ("incImgH","false");
insilmaril@169
   546
	return a;	
insilmaril@169
   547
}
insilmaril@169
   548
insilmaril@395
   549
FloatImageObj* BranchObj::addFloatImage ()
insilmaril@0
   550
{
insilmaril@408
   551
	FloatImageObj *newfi=new FloatImageObj (scene,this);
insilmaril@0
   552
	floatimage.append (newfi);
insilmaril@749
   553
	if ( ((BranchItem*)treeItem)->hasScrolledParent((BranchItem*)treeItem) )
insilmaril@0
   554
		newfi->setVisibility (false);
insilmaril@0
   555
	else	
insilmaril@0
   556
		newfi->setVisibility(visible);
insilmaril@395
   557
		/*
insilmaril@169
   558
	calcBBoxSize();
insilmaril@169
   559
	positionBBox();
insilmaril@395
   560
	*/
insilmaril@0
   561
	requestReposition();
insilmaril@0
   562
	return newfi;
insilmaril@0
   563
}
insilmaril@0
   564
insilmaril@395
   565
FloatImageObj* BranchObj::addFloatImage (FloatImageObj *fio)
insilmaril@0
   566
{
insilmaril@408
   567
	FloatImageObj *newfi=new FloatImageObj (scene,this);
insilmaril@0
   568
	floatimage.append (newfi);
insilmaril@0
   569
	newfi->copy (fio);
insilmaril@749
   570
	if (((BranchItem*)treeItem)->hasScrolledParent((BranchItem*)treeItem) )
insilmaril@0
   571
		newfi->setVisibility (false);
insilmaril@0
   572
	else	
insilmaril@0
   573
		newfi->setVisibility(visible);
insilmaril@395
   574
		/*
insilmaril@169
   575
	calcBBoxSize();
insilmaril@169
   576
	positionBBox();
insilmaril@395
   577
	*/
insilmaril@0
   578
	requestReposition();
insilmaril@0
   579
	return newfi;
insilmaril@0
   580
}
insilmaril@0
   581
insilmaril@0
   582
FloatImageObj* BranchObj::getFirstFloatImage ()
insilmaril@0
   583
{
insilmaril@0
   584
    return floatimage.first();
insilmaril@0
   585
}
insilmaril@0
   586
insilmaril@0
   587
FloatImageObj* BranchObj::getLastFloatImage ()
insilmaril@0
   588
{
insilmaril@0
   589
    return floatimage.last();
insilmaril@0
   590
}
insilmaril@0
   591
insilmaril@0
   592
FloatImageObj* BranchObj::getFloatImageNum (const uint &i)
insilmaril@0
   593
{
insilmaril@0
   594
    return floatimage.at(i);
insilmaril@0
   595
}
insilmaril@0
   596
insilmaril@0
   597
void BranchObj::removeFloatImage (FloatImageObj *fio)
insilmaril@0
   598
{
insilmaril@404
   599
	int i=floatimage.indexOf (fio);
insilmaril@411
   600
	if (i>-1) delete (floatimage.takeAt (i));
insilmaril@169
   601
	calcBBoxSize();
insilmaril@169
   602
	positionBBox();
insilmaril@0
   603
	requestReposition();
insilmaril@0
   604
}
insilmaril@0
   605
insilmaril@0
   606
void BranchObj::savePosInAngle ()
insilmaril@0
   607
{
insilmaril@0
   608
	// Save position in angle
insilmaril@750
   609
	for (int i=0; i<treeItem->branchCount(); ++i)
insilmaril@753
   610
		treeItem->getBranchObjNum(i)->angle=i;
insilmaril@0
   611
}
insilmaril@0
   612
insilmaril@146
   613
void BranchObj::setDefAttr (BranchModification mod)
insilmaril@146
   614
{
insilmaril@146
   615
	int fontsize;
insilmaril@755
   616
	switch (treeItem->depth())
insilmaril@146
   617
	{
insilmaril@146
   618
		case 0: fontsize=16; break;
insilmaril@146
   619
		case 1: fontsize=12; break;
insilmaril@146
   620
		default: fontsize=10; break;
insilmaril@146
   621
	}	
insilmaril@146
   622
insilmaril@146
   623
	setLinkColor ();
insilmaril@146
   624
	setLinkStyle(getDefLinkStyle());
insilmaril@146
   625
	QFont font("Sans Serif,8,-1,5,50,0,0,0,0,0");
insilmaril@146
   626
	font.setPointSize(fontsize);
insilmaril@146
   627
	heading->setFont(font );
insilmaril@146
   628
insilmaril@146
   629
	if (mod==NewBranch)
insilmaril@760
   630
		setColor (treeItem->getHeadingColor() );
insilmaril@146
   631
	calcBBoxSize();
insilmaril@146
   632
}
insilmaril@146
   633
insilmaril@760
   634
void BranchObj::sortChildren() //FIXME-2  
insilmaril@604
   635
{
insilmaril@749
   636
/*
insilmaril@749
   637
	int childCount=branch.count(); 
insilmaril@604
   638
	int curChildIndex;
insilmaril@604
   639
	bool madeChanges=false;
insilmaril@604
   640
	do
insilmaril@604
   641
	{
insilmaril@604
   642
		madeChanges=false;
insilmaril@604
   643
		for(curChildIndex=1;curChildIndex<childCount;curChildIndex++){
insilmaril@753
   644
			BranchObj* curChild=(BranchObj*)treeItem->getBranchObjNum(curChildIndex);
insilmaril@753
   645
			BranchObj* prevChild=(BranchObj*)treeItem->getBranchObjNum(curChildIndex-1);
insilmaril@604
   646
			if(prevChild->heading->text().compare(curChild->heading->text())>0)
insilmaril@604
   647
			{
insilmaril@604
   648
				this->moveBranchUp(curChild);
insilmaril@604
   649
				madeChanges=true;
insilmaril@604
   650
			}
insilmaril@604
   651
		}
insilmaril@604
   652
	}while(madeChanges);
insilmaril@749
   653
*/
insilmaril@604
   654
}
insilmaril@604
   655
insilmaril@721
   656
void BranchObj::alignRelativeTo (QPointF ref,bool alignSelf)
insilmaril@0
   657
{
insilmaril@408
   658
	qreal th = bboxTotal.height();	
insilmaril@773
   659
	int depth=treeItem->depth();	// FIXME-3 needed to recursively calc depth?
insilmaril@223
   660
// TODO testing
insilmaril@223
   661
/*
insilmaril@755
   662
insilmaril@755
   663
	QString h=QString (depth,' ');
insilmaril@753
   664
	h+=treeItem->getHeading();
insilmaril@753
   665
	h+=QString (15,' ');
insilmaril@753
   666
	h.truncate (15);
insilmaril@688
   667
	QPointF pp; if (parObj) pp=parObj->getChildPos();
insilmaril@753
   668
	cout << "BO::alignRelTo ";
insilmaril@753
   669
	cout<<h.toStdString();
insilmaril@755
   670
	cout << "    d="<<depth<<
insilmaril@755
   671
//cout<<  "  ref="<<ref<<
insilmaril@753
   672
      	"  bbox.tL="<<bboxTotal.topLeft()<<
insilmaril@223
   673
		"  absPos="<<absPos<<
insilmaril@721
   674
//		"  relPos="<<relPos<<
insilmaril@721
   675
//		"  parPos="<<pp<<
insilmaril@753
   676
		"  w="<<bbox.width()<<
insilmaril@753
   677
		"  h="<<bbox.height()<<
insilmaril@753
   678
//		"  orient="<<orientation<<
insilmaril@753
   679
//		"  alignSelf="<<alignSelf<<
insilmaril@753
   680
//		"  scrolled="<<((BranchItem*)treeItem)->isScrolled()<<
insilmaril@254
   681
//		"  pad="<<topPad<<","<<botPad<<","<<leftPad<<","<<rightPad<<
insilmaril@382
   682
//		"  hidden="<<hidden<<
insilmaril@753
   683
		"  th="<<th<<
insilmaril@382
   684
		endl;
insilmaril@394
   685
*/
insilmaril@0
   686
insilmaril@382
   687
	setOrientation();
insilmaril@382
   688
	//updateLink();
insilmaril@382
   689
insilmaril@755
   690
	if (depth==1 && parObj)
insilmaril@364
   691
	{
insilmaril@753
   692
		// Position relatively, if needed
insilmaril@753
   693
		//if (useRelPos) move2RelPos (relPos.x(), relPos.y());
insilmaril@382
   694
insilmaril@753
   695
		// Calc angle to mapCenter if I am a mainbranch
insilmaril@753
   696
		// needed for reordering the mainbranches clockwise 
insilmaril@753
   697
		// around mapcenter 
insilmaril@753
   698
		angle=getAngle (QPointF ((int)(x() - parObj->getChildPos().x() ), 
insilmaril@753
   699
								(int)(y() - parObj->getChildPos().y() ) ) );
insilmaril@753
   700
	}							
insilmaril@753
   701
	if (depth>1)
insilmaril@0
   702
    {
insilmaril@0
   703
		// Align myself depending on orientation and parent, but
insilmaril@382
   704
		// only if I am not a mainbranch or mapcenter itself
insilmaril@688
   705
insilmaril@688
   706
		if (anim.isAnimated())
insilmaril@0
   707
		{
insilmaril@688
   708
			move2RelPos(anim);
insilmaril@688
   709
		} else
insilmaril@688
   710
		{
insilmaril@688
   711
			LinkableMapObj::Orientation o;
insilmaril@688
   712
			o=parObj->getOrientation();
insilmaril@721
   713
			if (alignSelf)
insilmaril@721
   714
				switch (orientation) 
insilmaril@721
   715
				{
insilmaril@721
   716
					case LinkableMapObj::LeftOfCenter:
insilmaril@721
   717
						move (ref.x() - bbox.width(), ref.y() + (th-bbox.height())/2 );
insilmaril@721
   718
						//move (ref.x() , ref.y() + (th-bbox.height())/2 );
insilmaril@721
   719
					break;
insilmaril@721
   720
					case LinkableMapObj::RightOfCenter:	
insilmaril@721
   721
						move (ref.x() , ref.y() + (th-bbox.height())/2  );
insilmaril@721
   722
					break;
insilmaril@721
   723
					default:
insilmaril@721
   724
						qWarning ("LMO::alignRelativeTo: oops, no orientation given...");
insilmaril@721
   725
					break;
insilmaril@753
   726
			}
insilmaril@688
   727
		}
insilmaril@0
   728
    }		
insilmaril@0
   729
insilmaril@749
   730
	if ( ((BranchItem*)treeItem)->isScrolled() ) return;
insilmaril@0
   731
insilmaril@721
   732
    // Set reference point for alignment of children
insilmaril@408
   733
    QPointF ref2;
insilmaril@462
   734
    if (orientation==LinkableMapObj::LeftOfCenter)
insilmaril@223
   735
		ref2.setX(bbox.topLeft().x() - linkwidth);
insilmaril@0
   736
    else	
insilmaril@223
   737
		ref2.setX(bbox.topRight().x() + linkwidth);
insilmaril@0
   738
insilmaril@0
   739
	if (depth==1)
insilmaril@0
   740
		ref2.setY(absPos.y()-(bboxTotal.height()-bbox.height())/2);
insilmaril@0
   741
	else	
insilmaril@0
   742
		ref2.setY(ref.y() );	
insilmaril@0
   743
insilmaril@721
   744
    // Align the children depending on reference point 
insilmaril@750
   745
	for (int i=0; i<treeItem->branchCount(); ++i)
insilmaril@0
   746
    {	
insilmaril@753
   747
		if (!treeItem->getBranchNum(i)->isHidden())
insilmaril@254
   748
		{
insilmaril@753
   749
			treeItem->getBranchObjNum(i)->alignRelativeTo (ref2,true);
insilmaril@721
   750
insilmaril@721
   751
			// append next branch below current one
insilmaril@753
   752
			ref2.setY(ref2.y() + treeItem->getBranchObjNum(i)->getBBoxSizeWithChildren().height() );
insilmaril@254
   753
		}
insilmaril@0
   754
    }
insilmaril@0
   755
}
insilmaril@0
   756
insilmaril@0
   757
insilmaril@0
   758
void BranchObj::reposition()
insilmaril@0
   759
{	
insilmaril@164
   760
/* TODO testing only
insilmaril@753
   761
	if (!treeItem->getHeading().isEmpty())
insilmaril@753
   762
		cout << "BO::reposition  "<<qPrintable(treeItem->getHeading())<<endl;
insilmaril@0
   763
	else	
insilmaril@0
   764
		cout << "BO::reposition  ???"<<endl;
insilmaril@753
   765
//	cout << "  orient="<<orientation<<endl;
insilmaril@0
   766
*/		
insilmaril@382
   767
insilmaril@755
   768
	if (treeItem->depth()==0)
insilmaril@0
   769
	{
insilmaril@0
   770
		// only calculate the sizes once. If the deepest LMO 
insilmaril@0
   771
		// changes its height,
insilmaril@0
   772
		// all upper LMOs have to change, too.
insilmaril@721
   773
		calcBBoxSizeWithChildren();
insilmaril@408
   774
		updateLink();	// This update is needed if the scene is resized 
insilmaril@333
   775
						// due to excessive moving of a FIO
insilmaril@333
   776
insilmaril@408
   777
	    alignRelativeTo ( QPointF (absPos.x(),
insilmaril@0
   778
			absPos.y()-(bboxTotal.height()-bbox.height())/2) );
insilmaril@753
   779
		//FIXME-2 qSort (branch.begin(),branch.end(), isAbove);
insilmaril@333
   780
		positionBBox();	// Reposition bbox and contents
insilmaril@0
   781
	} else
insilmaril@0
   782
	{
insilmaril@0
   783
		// This is only important for moving branches:
insilmaril@0
   784
		// For editing a branch it isn't called...
insilmaril@408
   785
	    alignRelativeTo ( QPointF (absPos.x(),
insilmaril@0
   786
							absPos.y()-(bboxTotal.height()-bbox.height())/2) );
insilmaril@0
   787
	}
insilmaril@0
   788
}
insilmaril@0
   789
insilmaril@382
   790
void BranchObj::unsetAllRepositionRequests()
insilmaril@382
   791
{
insilmaril@382
   792
	repositionRequest=false;
insilmaril@750
   793
	for (int i=0; i<treeItem->branchCount(); ++i)
insilmaril@753
   794
		treeItem->getBranchObjNum(i)->unsetAllRepositionRequests();
insilmaril@382
   795
}
insilmaril@382
   796
insilmaril@0
   797
insilmaril@661
   798
QPolygonF BranchObj::shape()
insilmaril@661
   799
{
insilmaril@661
   800
	QPolygonF p;
insilmaril@661
   801
insilmaril@661
   802
	QRectF r=getTotalBBox();
insilmaril@661
   803
	if (orientation==LinkableMapObj::LeftOfCenter)
insilmaril@661
   804
		p   <<r.bottomLeft()
insilmaril@661
   805
			<<r.topLeft()
insilmaril@661
   806
			<<QPointF (bbox.topLeft().x(), r.topLeft().y() )
insilmaril@661
   807
			<<bbox.topRight()
insilmaril@661
   808
			<<bbox.bottomRight()
insilmaril@661
   809
			<<QPointF (bbox.bottomLeft().x(), r.bottomLeft().y() ) ;
insilmaril@661
   810
	else		
insilmaril@661
   811
		p   <<r.bottomRight()
insilmaril@661
   812
			<<r.topRight()
insilmaril@661
   813
			<<QPointF (bbox.topRight().x(), r.topRight().y() )
insilmaril@661
   814
			<<bbox.topLeft()
insilmaril@661
   815
			<<bbox.bottomLeft()
insilmaril@661
   816
			<<QPointF (bbox.bottomRight().x(), r.bottomRight().y() ) ;
insilmaril@661
   817
	return p;
insilmaril@661
   818
}
insilmaril@661
   819
insilmaril@408
   820
QRectF BranchObj::getTotalBBox()
insilmaril@0
   821
{
insilmaril@408
   822
	QRectF r=bbox;
insilmaril@0
   823
insilmaril@749
   824
	if ( ((BranchItem*)treeItem)->isScrolled() ) return r;
insilmaril@0
   825
insilmaril@750
   826
	for (int i=0; i<treeItem->branchCount(); ++i)
insilmaril@753
   827
		if (!treeItem->getBranchNum(i)->isHidden())
insilmaril@753
   828
			r=addBBox(treeItem->getBranchObjNum(i)->getTotalBBox(),r);
insilmaril@0
   829
insilmaril@755
   830
/* FIXME-3 lots of occurences of treeItem->getBranchObjNum(i) in branchobj.cpp
insilmaril@755
   831
            better check if they are not NULL and maybe simplify...
insilmaril@755
   832
			(have been NULL at least in calcBBoxSizeWithChilds...)
insilmaril@755
   833
*/			
insilmaril@755
   834
insilmaril@753
   835
/*
insilmaril@771
   836
	FIXME-3 for (int i=0; i<floatimage.size(); ++i)
insilmaril@404
   837
		if (!floatimage.at(i)->isHidden())
insilmaril@404
   838
			r=addBBox(floatimage.at(i)->getTotalBBox(),r);
insilmaril@753
   839
	*/	
insilmaril@0
   840
	return r;
insilmaril@0
   841
}
insilmaril@0
   842
insilmaril@721
   843
QRectF BranchObj::getBBoxSizeWithChildren()
insilmaril@0
   844
{
insilmaril@0
   845
	return bboxTotal;
insilmaril@0
   846
}
insilmaril@0
   847
insilmaril@721
   848
void BranchObj::calcBBoxSizeWithChildren()
insilmaril@169
   849
{	
insilmaril@169
   850
	// This is initially called only from reposition and
insilmaril@0
   851
	// and only for mapcenter. So it won't be
insilmaril@0
   852
	// called more than once for a single user 
insilmaril@0
   853
	// action
insilmaril@0
   854
	
insilmaril@169
   855
insilmaril@721
   856
	// Calculate size of LMO including all children (to align them later)
insilmaril@0
   857
	bboxTotal.setX(bbox.x() );
insilmaril@0
   858
	bboxTotal.setY(bbox.y() );
insilmaril@0
   859
insilmaril@721
   860
	// if branch is scrolled, ignore children, but still consider floatimages
insilmaril@753
   861
	BranchItem *bi=(BranchItem*)treeItem;
insilmaril@753
   862
	if ( bi->isScrolled() ) 
insilmaril@0
   863
	{
insilmaril@0
   864
		bboxTotal.setWidth (bbox.width());
insilmaril@0
   865
		bboxTotal.setHeight(bbox.height());
insilmaril@0
   866
		return;
insilmaril@0
   867
	}
insilmaril@0
   868
	
insilmaril@753
   869
	if (bi->isHidden())
insilmaril@254
   870
	{
insilmaril@254
   871
		bboxTotal.setWidth (0);
insilmaril@254
   872
		bboxTotal.setHeight(0);
insilmaril@254
   873
		if (parObj)
insilmaril@254
   874
		{
insilmaril@254
   875
			bboxTotal.setX (parObj->x());
insilmaril@254
   876
			bboxTotal.setY (parObj->y());
insilmaril@254
   877
		} else
insilmaril@254
   878
		{
insilmaril@254
   879
			bboxTotal.setX (bbox.x());
insilmaril@254
   880
			bboxTotal.setY (bbox.y());
insilmaril@254
   881
		}
insilmaril@254
   882
		return;
insilmaril@254
   883
	}
insilmaril@254
   884
	
insilmaril@408
   885
	QRectF r(0,0,0,0);
insilmaril@408
   886
	QRectF br;
insilmaril@0
   887
	// Now calculate recursivly
insilmaril@0
   888
	// sum of heights 
insilmaril@0
   889
	// maximum of widths 
insilmaril@0
   890
	// minimum of y
insilmaril@755
   891
	for (int i=0; i<treeItem->branchCount(); i++)
insilmaril@0
   892
	{
insilmaril@753
   893
		if (!bi->getBranchNum(i)->isHidden())
insilmaril@254
   894
		{
insilmaril@753
   895
			bi->getBranchObjNum(i)->calcBBoxSizeWithChildren();
insilmaril@753
   896
			br=bi->getBranchObjNum(i)->getBBoxSizeWithChildren();
insilmaril@254
   897
			r.setWidth( max (br.width(), r.width() ));
insilmaril@254
   898
			r.setHeight(br.height() + r.height() );
insilmaril@254
   899
			if (br.y()<bboxTotal.y()) bboxTotal.setY(br.y());
insilmaril@254
   900
		}
insilmaril@0
   901
	}
insilmaril@0
   902
	// Add myself and also
insilmaril@0
   903
	// add width of link to sum if necessary
insilmaril@753
   904
	if (bi->branchCount()<1)
insilmaril@0
   905
		bboxTotal.setWidth (bbox.width() + r.width() );
insilmaril@0
   906
	else	
insilmaril@0
   907
		bboxTotal.setWidth (bbox.width() + r.width() + linkwidth);
insilmaril@169
   908
	
insilmaril@169
   909
	bboxTotal.setHeight(max (r.height(),  bbox.height()));
insilmaril@0
   910
}
insilmaril@0
   911
insilmaril@0
   912
QString BranchObj::getSelectString()
insilmaril@0
   913
{
insilmaril@773
   914
	VymModel *model=treeItem->getModel();
insilmaril@773
   915
	if (model)
insilmaril@773
   916
		return model->getSelectString (this);
insilmaril@773
   917
	else
insilmaril@773
   918
		return QString();
insilmaril@0
   919
}
insilmaril@0
   920
insilmaril@688
   921
void BranchObj::setAnimation(const AnimPoint &ap)
insilmaril@462
   922
{
insilmaril@688
   923
	anim=ap;
insilmaril@462
   924
}
insilmaril@462
   925
insilmaril@688
   926
bool BranchObj::animate()
insilmaril@688
   927
{
insilmaril@688
   928
	anim.animate ();
insilmaril@721
   929
	if ( anim.isAnimated() )
insilmaril@721
   930
	{
insilmaril@721
   931
		setRelPos (anim);
insilmaril@721
   932
		return true;
insilmaril@721
   933
	}
insilmaril@723
   934
	parObj->reposition();	// we might have been relinked meanwhile
insilmaril@721
   935
	return false;
insilmaril@688
   936
}
insilmaril@688
   937